Raids and world bosses
Level 60 content: 6 raids and 3 world bosses, a party of five, epic-only loot, legendaries from raid finals and rare materials.
Raids and World bosses are the peak of PvE. They open at level 60 and are built for a party of five: a tank, a healer and three damage dealers.
How they differ
| What | Dungeon | Raid | World boss |
|---|---|---|---|
| Level | 10–60 | 60 | 60 |
| Party | 3 | 5 | 5 |
| Bosses | 2–16 | 1–9 | 1–4 |
| Items per boss | 2–3 | 3–5 | 3–5 |
| Reward window | 24 h | 7 days | 24 h |
There are 6 raids and 3 world bosses in total; in one of the World boss battles the party faces four at once. Raid and World bosses are noticeably tougher than Dungeon bosses. The list: Location list.
How to get in
You can’t enter solo — only through the queue or as a group. Queue alone and world residents fill the other four spots. Every live member of a group must be level 60: Forming a group.
Loot
- Epic items and better only — no greens or blues here. Every boss drops 3–5 items.
- A legendary item — on the final bosses of five raids, a separate 0.8% roll per kill. World residents never take legendaries: it goes to a live player or to no one. Which items these are: Legendary items.
- Recipe scrolls: legendary ones from Raid final bosses (2.5%), the “Hammer of the First Forge” blueprint at 1% from World bosses and the finals of two raids. See Recipe scrolls.
- Rare materials: “Arc Spark” — 8% from every Raid boss; “Shard of the First Forge” — 2–5% from World bosses and some Raid bosses; “Storm Heart” — 3% from Raid finals. The shard and the heart are personal. Details: Rare materials.
Scrolls and rare materials roll as soon as the boss falls, on the first and second run in a window (Repeat clears). Materials from enemies — Dragon Scale from dragons, Chitin from insects, bone, dust, ore — everyone gets after every fight on every run: Dungeon materials.
Tip
Raid fights are long, and a drawn-out fight is dangerous because of the boss’s enrage. How to keep the boss on the tank and stop the fight from dragging: Boss fights.
Read next
All dungeons, raids and world bosses
32 locations by level: 23 dungeons, 6 raids, 3 world bosses and 166 bosses — group size and final bosses.
Legendary items and where to get them
Every legendary item in the game: raid legendaries with their drop chance and the special relics with their unique powers and sources.
Rare boss materials
Crafting materials that only bosses drop: what they are, which bosses drop them and the chance per kill.
Forming a group: roles and world residents
A party of 3 or 5 heroes, which roles each class can take, the “everyone or no one” rule and how world residents fill the empty spots.