The Fiery Maw
Dungeon, levels 10–15, 3 heroes, 4 bosses: abilities, loot and drop chances of every boss.
Deep beneath the Crimson Hills yawns the searing maw of the earth: rivers of lava flow between black basalt bridges, and a crimson glow dances upon the cavern vaults. Here, amidst smoke and ash, the secret cult of the Searing Heart whispers forbidden oaths, summoning lesser demons from the fissures. Every step burns through the soles of your boots, and from the darkness, troggs already snarl, scenting fresh blood. Descend, hero—the fire loves the strong, but promises mercy to none.
At a glance
- Type: Dungeon
- Levels: 10–15
- Group: 3 heroes: tank, healer, damage dealer
- Bosses: 4
- Final boss: Bazzalan Bloodblade
- Full run reward: 9,290 XP, 19s 61c
- Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window
Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.
Bosses and loot
Oglut Flint
Boss 1 of 4, level 10. Drops 2–3 items per kill. Its items are worn from level 10.
Abilities: Rockfall, Savage Fury.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Waist (Oglut Flint) | Rare | Waist | Plate | 33 | 8.8% |
| Hood (Oglut Flint) | Rare | Head | Leather | 33 | 8% |
| Boots (Oglut Flint) | Rare | Feet | 33 | 7.9% | |
| Ring (Oglut Flint) | Uncommon | Ring | — | 29 | 21% |
| Staff (Oglut Flint) | Uncommon | Main hand | Staff | 29 | 21% |
| Smoldering Flint Axe | Uncommon | Main hand | Axe | 29 | 20% |
| Plate Boots | Uncommon | Feet | Plate | 29 | 19% |
| Greataxe (Oglut Flint) | Uncommon | Main hand | Axe, two-handed | 29 | 19% |
| Bracers (Oglut Flint) | Uncommon | Wrists | Cloth | 29 | 19% |
| Cavern Wanderer's Pauldrons | Uncommon | Shoulders | Leather | 29 | 18% |
| Amulet (Oglut Flint) | Uncommon | Neck | — | 29 | 18% |
| Pauldrons (Oglut Flint) | Uncommon | Shoulders | Plate | 29 | 18% |
| Blade (Oglut Flint) | Uncommon | Main hand | Sword | 29 | 18% |
| Cloth Mitts | Uncommon | Hands | Cloth | 29 | 18% |
| Mail Belt | Uncommon | Waist | 29 | 17% |
Materials to everyone, no rolling: Linen Cloth 2–3.
Taragmar the Ravenous
Boss 2 of 4, level 12. Drops 2–3 items per kill. Its items are worn from level 12.
Abilities: Hellfall, Devourer.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Greataxe (Taragmar the Ravenous) | Rare | Main hand | Axe, two-handed | 40 | 12% |
| Waist (Taragmar the Ravenous) | Rare | Waist | Plate | 40 | 11% |
| Fist of the Ravenous | Rare | Main hand | Fist Weapon | 40 | 9.9% |
| Ring (Taragmar the Ravenous) | Rare | Ring | — | 40 | 9.8% |
| Bracers (Taragmar the Ravenous) | Uncommon | Wrists | Cloth | 35 | 23% |
| Boots (Taragmar the Ravenous) | Uncommon | Feet | 35 | 21% | |
| Plate Gauntlets | Uncommon | Hands | Plate | 35 | 21% |
| Mail Spaulders | Uncommon | Shoulders | 35 | 21% | |
| Ashen Summoning Stone | Uncommon | Neck | — | 35 | 21% |
| Leather Helm | Uncommon | Head | Leather | 35 | 21% |
| Staff (Taragmar the Ravenous) | Uncommon | Main hand | Staff | 35 | 20% |
| Blade (Taragmar the Ravenous) | Uncommon | Main hand | Sword | 35 | 20% |
| Hood (Taragmar the Ravenous) | Uncommon | Head | Leather | 35 | 20% |
| Cloth Leggings | Uncommon | Legs | Cloth | 35 | 20% |
Materials to everyone, no rolling: Arcane Dust 1–2, Fel Shard 1–2.
Jergosh the Invoker
Boss 3 of 4, level 13. Drops 2–3 items per kill. Its items are worn from level 13.
Abilities: Summon Imps, Sap Vigor.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Ranged (Jergosh the Invoker) | Rare | Ranged | — | 43 | 12% |
| Staff of the Dark Call | Rare | Main hand | Staff | 43 | 10% |
| Relic (Jergosh the Invoker) | Rare | Trinket | — | 43 | 9.5% |
| Cloth Boots | Uncommon | Feet | Cloth | 38 | 23% |
| Robe (Jergosh the Invoker) | Uncommon | Chest | Cloth | 38 | 23% |
| Ring (Jergosh the Invoker) | Uncommon | Ring | — | 38 | 22% |
| Pauldrons (Jergosh the Invoker) | Uncommon | Shoulders | Plate | 38 | 22% |
| Gauntlets (Jergosh the Invoker) | Uncommon | Hands | 38 | 22% | |
| Mail Hauberk | Uncommon | Chest | 38 | 22% | |
| Leather Bracers | Uncommon | Wrists | Leather | 38 | 21% |
| Amulet (Jergosh the Invoker) | Uncommon | Neck | — | 38 | 21% |
| Leggings (Jergosh the Invoker) | Uncommon | Legs | Leather | 38 | 21% |
| Plate Legguards | Uncommon | Legs | Plate | 38 | 20% |
Also drops: recipe scroll «Recipe: Scroll of Enchantment: +Power (Weapon)» — 6%.
Materials to everyone, no rolling: Linen Cloth 2–3.
Bazzalan Bloodblade
Boss 4 of 4, level 15, final boss. Drops 2–3 items per kill. Its items are worn from level 15.
Abilities: Shadow Blades, Infernal Ritual.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Bazzalan's Sting | Epic | Main hand | Dagger | 50 | 3.9% |
| Greataxe (Bazzalan Bloodblade) | Epic | Main hand | Axe, two-handed | 50 | 3.6% |
| Gauntlets (Bazzalan Bloodblade) | Rare | Hands | 50 | 14% | |
| Hood of the Searing Cult | Rare | Head | Cloth | 50 | 13% |
| Ring (Bazzalan Bloodblade) | Rare | Ring | — | 50 | 12% |
| Amulet (Bazzalan Bloodblade) | Rare | Neck | — | 50 | 12% |
| Pauldrons (Bazzalan Bloodblade) | Rare | Shoulders | Plate | 50 | 12% |
| Blade (Bazzalan Bloodblade) | Rare | Main hand | Sword | 50 | 11% |
| Plate Bracers | Uncommon | Wrists | Plate | 44 | 27% |
| Bracers (Bazzalan Bloodblade) | Uncommon | Wrists | Cloth | 44 | 27% |
| Mail Boots | Uncommon | Feet | 44 | 24% | |
| Leather Belt | Uncommon | Waist | Leather | 44 | 24% |
| Hood (Bazzalan Bloodblade) | Uncommon | Head | Leather | 44 | 23% |
| Boots (Bazzalan Bloodblade) | Uncommon | Feet | 44 | 23% | |
| Waist (Bazzalan Bloodblade) | Uncommon | Waist | Plate | 44 | 23% |
Also drops: recipe scroll «Recipe: Bronze Sword» — 6%.
Materials to everyone, no rolling: Arcane Dust 1–2, Fel Shard 1–2.
Enemies between bosses
Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.
| Enemy | Per wave | Type | Materials per fight (everyone) |
|---|---|---|---|
| Searing Heart Acolyte | 1–3 | Humanoid | Linen Cloth 1–2 |
| Stonehide Trogg | 1–3 | Humanoid | Linen Cloth 1–2 |
| Fire Imp | 2–3 | Demon | Arcane Dust 1, Fel Shard 1 |
Read next
All dungeons, raids and world bosses
32 locations by level: 23 dungeons, 6 raids, 3 world bosses and 166 bosses — group size and final bosses.
Boss loot rules: how many items and what rarity
How many items a boss drops, rarity odds by location and level, guaranteed epics, legendaries, recipe scrolls and trash loot — numbers from the game.
Loot atlas: what drops where
All 662 named items from dungeon, raid and world bosses: rarity, slot, type, level, which boss drops it and the chance per kill.
How dungeons work
23 dungeons, 6 raids and 3 world bosses: levels, waves before bosses, a single difficulty, full experience for everyone and what happens if you outlevel one.