Lion's Stronghold Dungeons
Dungeon, levels 22–28, 3 heroes, 6 bosses: abilities, loot and drop chances of every boss.
Beneath the very capital of Lion's Keep, an old dungeon hums with rebellion: the prisoners have slaughtered the guards, breached the armory, and barricaded themselves in the lower blocks. Torches smolder in the damp corridors, rusted iron grates have been torn out by the roots, and screams and laughter echo from the cells. Somewhere in the depths, an escaped ringleader gathers cutthroats to storm the surface. The Marshal will pay handsomely to anyone who descends into the dark and restores order—cell by cell.
At a glance
- Type: Dungeon
- Levels: 22–28
- Group: 3 heroes: tank, healer, damage dealer
- Bosses: 6
- Final boss: Mad Basil Thred
- Full run reward: 24,047 XP, 1g 95s 55c
- Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window
Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.
Bosses and loot
Targorr the Terrible
Boss 1 of 6, level 22. Drops 2–3 items per kill. Its items are worn from level 22.
Abilities: Ferocity, Bellow.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Leggings (Targorr the Terrible) | Rare | Legs | Leather | 73 | 12% |
| Leather Mittens | Rare | Hands | Leather | 73 | 12% |
| Cloth Shoulders | Rare | Shoulders | Cloth | 73 | 12% |
| Pauldrons (Targorr the Terrible) | Rare | Shoulders | Plate | 73 | 12% |
| Amulet (Targorr the Terrible) | Rare | Neck | — | 73 | 11% |
| Plate Boots | Rare | Feet | Plate | 73 | 11% |
| Gauntlets (Targorr the Terrible) | Rare | Hands | 73 | 11% | |
| Greataxe (Targorr the Terrible) | Rare | Main hand | Axe, two-handed | 73 | 11% |
| Mail Belt | Rare | Waist | 73 | 10% | |
| Ring (Targorr the Terrible) | Rare | Ring | — | 73 | 9.8% |
| Boots (Targorr the Terrible) | Uncommon | Feet | 64 | 25% | |
| Hood (Targorr the Terrible) | Uncommon | Head | Leather | 64 | 23% |
| Prison Riot Axe | Uncommon | Main hand | Axe | 64 | 23% |
| Robe (Targorr the Terrible) | Uncommon | Chest | Cloth | 64 | 22% |
| Waist (Targorr the Terrible) | Uncommon | Waist | Plate | 64 | 22% |
| Ranged (Targorr the Terrible) | Uncommon | Ranged | — | 64 | 22% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Kam Sunderstrike
Boss 2 of 6, level 23. Drops 2–3 items per kill. Its items are worn from level 23.
Abilities: Earth Sunder, Counterattack.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Mail Helm | Rare | Head | 77 | 18% | |
| Ranged (Kam Sunderstrike) | Rare | Ranged | — | 77 | 16% |
| Hood (Kam Sunderstrike) | Rare | Head | Leather | 77 | 16% |
| Cloth Vestments | Rare | Chest | Cloth | 77 | 15% |
| Leather Leggings | Rare | Legs | Leather | 77 | 14% |
| Hammer of Sunderstrike | Rare | Main hand | Mace, two-handed | 77 | 14% |
| Relic (Kam Sunderstrike) | Rare | Trinket | — | 77 | 14% |
| Amulet (Kam Sunderstrike) | Rare | Neck | — | 77 | 14% |
| Leggings (Kam Sunderstrike) | Rare | Legs | Leather | 77 | 14% |
| Plate Shoulders | Rare | Shoulders | Plate | 77 | 14% |
| Pauldrons (Kam Sunderstrike) | Rare | Shoulders | Plate | 77 | 13% |
| Robe (Kam Sunderstrike) | Uncommon | Chest | Cloth | 67 | 32% |
| Boots (Kam Sunderstrike) | Uncommon | Feet | 67 | 31% | |
| Gauntlets (Kam Sunderstrike) | Uncommon | Hands | 67 | 29% |
Also drops: recipe scroll «Recipe: Gilded Hammer» — 5%; material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Hamhock Bloodletter
Boss 3 of 6, level 24. Drops 2–3 items per kill. Its items are worn from level 24.
Abilities: War Cry, Crude Swing.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Ring (Hamhock Bloodletter) | Rare | Ring | — | 80 | 15% |
| Cloth Shoulders | Rare | Shoulders | Cloth | 80 | 13% |
| Gauntlets (Hamhock Bloodletter) | Rare | Hands | 80 | 13% | |
| Shield (Hamhock Bloodletter) | Rare | Off hand | Shield | 80 | 12% |
| Amulet (Hamhock Bloodletter) | Rare | Neck | — | 80 | 12% |
| Plate Belt | Rare | Waist | Plate | 80 | 12% |
| Relic (Hamhock Bloodletter) | Rare | Trinket | — | 80 | 11% |
| Mail Gloves | Rare | Hands | 80 | 11% | |
| Greataxe (Hamhock Bloodletter) | Uncommon | Main hand | Axe, two-handed | 70 | 26% |
| Leggings (Hamhock Bloodletter) | Uncommon | Legs | Leather | 70 | 26% |
| Robe (Hamhock Bloodletter) | Uncommon | Chest | Cloth | 70 | 25% |
| Ranged (Hamhock Bloodletter) | Uncommon | Ranged | — | 70 | 25% |
| Prison Brute's Sash | Uncommon | Waist | Leather | 70 | 25% |
| Pauldrons (Hamhock Bloodletter) | Uncommon | Shoulders | Plate | 70 | 24% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Gromval the Igniter
Boss 4 of 6, level 26. Drops 2–3 items per kill. Its items are worn from level 26.
Abilities: Flame Squall, Searing Hand.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Leggings (Gromval the Igniter) | Rare | Legs | Leather | 87 | 16% |
| Greataxe (Gromval the Igniter) | Rare | Main hand | Axe, two-handed | 87 | 16% |
| Shield (Gromval the Igniter) | Rare | Off hand | Shield | 87 | 16% |
| Ring (Gromval the Igniter) | Rare | Ring | — | 87 | 15% |
| Mail Bracers | Rare | Wrists | 87 | 15% | |
| Plate Breastplate | Rare | Chest | Plate | 87 | 14% |
| Ranged (Gromval the Igniter) | Rare | Ranged | — | 87 | 14% |
| Leather Boots | Rare | Feet | Leather | 87 | 14% |
| Cloth Belt | Rare | Waist | Cloth | 87 | 14% |
| Prison Igniter's Wand | Rare | Ranged | Wand | 87 | 14% |
| Amulet (Gromval the Igniter) | Rare | Neck | — | 87 | 13% |
| Relic (Gromval the Igniter) | Uncommon | Trinket | — | 75 | 30% |
| Robe (Gromval the Igniter) | Uncommon | Chest | Cloth | 75 | 30% |
| Dagger (Gromval the Igniter) | Uncommon | Main hand | Dagger | 75 | 28% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Silk Cloth 3–4.
Wild Hogmin the Butcher
Boss 5 of 6, level 27. Drops 2–3 items per kill. Its items are worn from level 27.
Abilities: Cleaver Strike, Bloodlust.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Robe (Wild Hogmin the Butcher) | Rare | Chest | Cloth | 90 | 13% |
| Gauntlets (Wild Hogmin the Butcher) | Rare | Hands | 90 | 12% | |
| Leather Mittens | Rare | Hands | Leather | 90 | 11% |
| Plate Boots | Rare | Feet | Plate | 90 | 11% |
| Wild Hogmin's Cleaver | Rare | Main hand | Sword | 90 | 11% |
| Mail Belt | Rare | Waist | 90 | 10% | |
| Cloth Shoulders | Rare | Shoulders | Cloth | 90 | 9.4% |
| Relic (Wild Hogmin the Butcher) | Uncommon | Trinket | — | 78 | 24% |
| Greataxe (Wild Hogmin the Butcher) | Uncommon | Main hand | Axe, two-handed | 78 | 23% |
| Pauldrons (Wild Hogmin the Butcher) | Uncommon | Shoulders | Plate | 78 | 22% |
| Hood (Wild Hogmin the Butcher) | Uncommon | Head | Leather | 78 | 22% |
| Boots (Wild Hogmin the Butcher) | Uncommon | Feet | 78 | 22% | |
| Leggings (Wild Hogmin the Butcher) | Uncommon | Legs | Leather | 78 | 22% |
| Amulet (Wild Hogmin the Butcher) | Uncommon | Neck | — | 78 | 21% |
| Ranged (Wild Hogmin the Butcher) | Uncommon | Ranged | — | 78 | 20% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Silk Cloth 3–4.
Mad Basil Thred
Boss 6 of 6, level 28, final boss. Drops 2–3 items per kill. Its items are worn from level 28.
Abilities: Call of the Rebels, Brutal Strike.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Cloth Leggings | Epic | Legs | Cloth | 93 | 5.2% |
| Riot Leader's Blade | Epic | Main hand | Sword | 93 | 3.7% |
| Rebel Commander's Chestguard | Rare | Chest | 93 | 15% | |
| Ranged (Mad Basil Thred) | Rare | Ranged | — | 93 | 12% |
| Plate Shoulders | Rare | Shoulders | Plate | 93 | 12% |
| Leather Helm | Rare | Head | Leather | 93 | 12% |
| Amulet (Mad Basil Thred) | Uncommon | Neck | — | 81 | 30% |
| Relic (Mad Basil Thred) | Uncommon | Trinket | — | 81 | 28% |
| Dagger (Mad Basil Thred) | Uncommon | Main hand | Dagger | 81 | 27% |
| Staff (Mad Basil Thred) | Uncommon | Main hand | Staff | 81 | 27% |
| Ring (Mad Basil Thred) | Uncommon | Ring | — | 81 | 26% |
| Shield (Mad Basil Thred) | Uncommon | Off hand | Shield | 81 | 26% |
| Warden's Keyring | Uncommon | Ring | — | 81 | 26% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Silk Cloth 3–4.
Enemies between bosses
Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.
| Enemy | Per wave | Type | Materials per fight (everyone) |
|---|---|---|---|
| Escaped Convict | 1–3 | Humanoid | Linen Cloth 2–3, Silk Cloth 2–3 |
| Rebel Mage | 1–3 | Humanoid | Linen Cloth 2–3, Silk Cloth 2–3 |
| Overgrown Prison Rat | 1–3 | Beast | Raw Meat 2–3, Bone 1; with Skinning: Shadow Hide 1, Thick Hide 1 |
Read next
All dungeons, raids and world bosses
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Boss loot rules: how many items and what rarity
How many items a boss drops, rarity odds by location and level, guaranteed epics, legendaries, recipe scrolls and trash loot — numbers from the game.
Loot atlas: what drops where
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How dungeons work
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