The Lost Temple of the Seven Stars

ReferenceBuilt from the game’s data

Dungeon, levels 50–56, 3 heroes, 6 bosses: abilities, loot and drop chances of every boss.

The black waters of the swamp have closed over the ancient serpent temple, but life within has not died—it has only grown more terrible. Rotting green stone spirals down to a central pit, serpent-blooded cultists hiss in the mist, and phosphorescent slime illuminates the faces of stone guardians. The cult drags the Blood Devourer of Memory from oblivion, and beneath the vaults, a fallen ancient dragon already spreads its wings. Every step down is a step closer to the maw.

At a glance

  • Type: Dungeon
  • Levels: 50–56
  • Group: 3 heroes: tank, healer, damage dealer
  • Bosses: 6
  • Final boss: Blood Avatar of the Memory Devourer
  • Full run reward: 41,261 XP, 40g 17s 83c
  • Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window

Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.

Bosses and loot

Atalarion, Ash-in-Stone

Boss 1 of 6, level 50. Drops 2–3 items per kill. Its items are worn from level 50.

ItemRaritySlotTypeItem levelChance per kill
Amulet (Atalarion, Ash-in-Stone)EpicNeck—16715%
Blade (Atalarion, Ash-in-Stone)EpicMain handSword16712%
Cloth LeggingsRareLegsCloth16730%
Wand of the RootweaverRareMain handStaff16729%
Mail SpauldersRareShouldersMail16728%
Shield (Atalarion, Ash-in-Stone)RareOff handShield16728%
Amulet (Atalarion, Ash-in-Stone)RareNeck—16728%
Plate GauntletsRareHandsPlate16728%
Leather HelmRareHeadLeather16727%
Leggings (Atalarion, Ash-in-Stone)RareLegsLeather16724%

Also drops: material «Unstable Crystal» — 14%.

Materials to everyone, no rolling: Truesilver Ore 2–3.

Council of the Six Effigies

Boss 2 of 6, level 51. Drops 2–3 items per kill. Its items are worn from level 51.

ItemRaritySlotTypeItem levelChance per kill
Dagger (Council of the Six Effigies)EpicMain handDagger17023%
Waist (Council of the Six Effigies)EpicWaistPlate17020%
Plate ShouldersRareShouldersPlate17045%
Pauldrons (Council of the Six Effigies)RareShouldersPlate17042%
Mail HelmRareHeadMail17041%
Leather LeggingsRareLegsLeather17040%
Cloth VestmentsRareChestCloth17040%

Also drops: material «Unstable Crystal» — 14%.

Jammal'an the Prophet and Ogom the Wretched

Boss 3 of 6, level 52. Drops 2–3 items per kill. Its items are worn from level 52.

ItemRaritySlotTypeItem levelChance per kill
Waist (Jammal'an the Prophet and Ogom the Wretched)EpicWaistPlate1739.8%
Dagger (Jammal'an the Prophet and Ogom the Wretched)EpicMain handDagger1738.8%
Plate BracersRareWristsPlate17326%
Mail BootsRareFeetMail17325%
Amulet (Jammal'an the Prophet and Ogom the Wretched)RareNeck—17325%
Leather BeltRareWaistLeather17324%
Miter of the Blood ProphecyRareHeadCloth17324%
Gauntlets (Jammal'an the Prophet and Ogom the Wretched)RareHandsMail17322%
Greataxe (Jammal'an the Prophet and Ogom the Wretched)RareMain handAxe, two-handed17322%
Ranged (Jammal'an the Prophet and Ogom the Wretched)RareRanged—17321%
Ring (Jammal'an the Prophet and Ogom the Wretched)RareRing—17321%
Pauldrons (Jammal'an the Prophet and Ogom the Wretched)RareShouldersPlate17321%

Also drops: material «Unstable Crystal» — 14%.

Materials to everyone, no rolling: Runecloth 4–5.

Scaleweaver and Hazzas Crimsonwing

Boss 4 of 6, level 54. Drops 2–3 items per kill. Its items are worn from level 54.

ItemRaritySlotTypeItem levelChance per kill
Ranged (Scaleweaver and Hazzas Crimsonwing)EpicRanged—18011%
Dagger (Scaleweaver and Hazzas Crimsonwing)EpicMain handDagger18011%
Blade (Scaleweaver and Hazzas Crimsonwing)RareMain handSword18024%
Plate GauntletsRareHandsPlate18024%
Waist (Scaleweaver and Hazzas Crimsonwing)RareWaistPlate18024%
Crimson Scale SpauldersRareShouldersMail18024%
Leggings (Scaleweaver and Hazzas Crimsonwing)RareLegsLeather18024%
Boots (Scaleweaver and Hazzas Crimsonwing)RareFeetMail18023%
Leather ShouldersRareShouldersLeather18022%
Bracers (Scaleweaver and Hazzas Crimsonwing)RareWristsCloth18022%
Pauldrons (Scaleweaver and Hazzas Crimsonwing)RareShouldersPlate18022%
Cloth HelmRareHeadCloth18021%

Also drops: material «Unstable Crystal» — 14%.

Materials to everyone, no rolling: Dragon Scale 1–2; with Skinning: Dire Hide 2.

Spirit of Eranikus, Fallen Dreamkeeper

Boss 5 of 6, level 55. Drops 2–3 items per kill. Its items are worn from level 55.

ItemRaritySlotTypeItem levelChance per kill
Ranged (Spirit of Eranikus, Fallen Dreamkeeper)EpicRanged—18351%
Dagger (Spirit of Eranikus, Fallen Dreamkeeper)EpicMain handDagger18350%
Bracers (Spirit of Eranikus, Fallen Dreamkeeper)RareWristsCloth18320%
Eye of the Green DreamRareRing—18320%
Leather LeggingsRareLegsLeather18320%
Cloth VestmentsRareChestCloth18320%
Greataxe (Spirit of Eranikus, Fallen Dreamkeeper)RareMain handAxe, two-handed18319%
Mail HelmRareHeadMail18319%
Blade of the Shattered DreamRareMain handSword18317%
Plate ShouldersRareShouldersPlate18317%

Also drops: material «Unstable Crystal» — 14%.

Materials to everyone, no rolling: Dragon Scale 1–2; with Skinning: Dire Hide 2.

Blood Avatar of the Memory Devourer

Boss 6 of 6, level 56, final boss. Drops 2–3 items per kill. Its items are worn from level 56.

ItemRaritySlotTypeItem levelChance per kill
Heart of the Blood HungerEpicTrinket—18737%
Fang of the Seven-Star HungerEpicMain handDagger18736%
Cloth BeltEpicWaistCloth18735%
Mail BootsRareFeetMail18730%
Plate BracersRareWristsPlate18729%
Gauntlets (Blood Avatar of the Memory Devourer)RareHandsMail18729%
Greataxe (Blood Avatar of the Memory Devourer)RareMain handAxe, two-handed18727%
Bloodstained Cultist HoodRareHeadLeather18726%

Also drops: recipe scroll «Recipe: Plasma Bomb» — 6%; material «Unstable Crystal» — 14%; material «Arc Spark» — 8%.

Enemies between bosses

Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.

EnemyPer waveTypeMaterials per fight (everyone)
Atal'ai Serpentblood Priest1–3HumanoidRunecloth 3–4
Swampguard Basilisk1–3BeastRaw Meat 3–4, Bone 1; with Skinning: Dire Hide 1, Primal Hide 1
Hissing Serpent-Mage1–3HumanoidRunecloth 3–4

Read next