The Lost Temple of the Seven Stars
Dungeon, levels 50–56, 3 heroes, 6 bosses: abilities, loot and drop chances of every boss.
The black waters of the swamp have closed over the ancient serpent temple, but life within has not died—it has only grown more terrible. Rotting green stone spirals down to a central pit, serpent-blooded cultists hiss in the mist, and phosphorescent slime illuminates the faces of stone guardians. The cult drags the Blood Devourer of Memory from oblivion, and beneath the vaults, a fallen ancient dragon already spreads its wings. Every step down is a step closer to the maw.
At a glance
- Type: Dungeon
- Levels: 50–56
- Group: 3 heroes: tank, healer, damage dealer
- Bosses: 6
- Final boss: Blood Avatar of the Memory Devourer
- Full run reward: 41,261 XP, 40g 17s 83c
- Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window
Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.
Bosses and loot
Atalarion, Ash-in-Stone
Boss 1 of 6, level 50. Drops 2–3 items per kill. Its items are worn from level 50.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Amulet (Atalarion, Ash-in-Stone) | Epic | Neck | — | 167 | 15% |
| Blade (Atalarion, Ash-in-Stone) | Epic | Main hand | Sword | 167 | 12% |
| Cloth Leggings | Rare | Legs | Cloth | 167 | 30% |
| Wand of the Rootweaver | Rare | Main hand | Staff | 167 | 29% |
| Mail Spaulders | Rare | Shoulders | 167 | 28% | |
| Shield (Atalarion, Ash-in-Stone) | Rare | Off hand | Shield | 167 | 28% |
| Amulet (Atalarion, Ash-in-Stone) | Rare | Neck | — | 167 | 28% |
| Plate Gauntlets | Rare | Hands | Plate | 167 | 28% |
| Leather Helm | Rare | Head | Leather | 167 | 27% |
| Leggings (Atalarion, Ash-in-Stone) | Rare | Legs | Leather | 167 | 24% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Truesilver Ore 2–3.
Council of the Six Effigies
Boss 2 of 6, level 51. Drops 2–3 items per kill. Its items are worn from level 51.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Dagger (Council of the Six Effigies) | Epic | Main hand | Dagger | 170 | 23% |
| Waist (Council of the Six Effigies) | Epic | Waist | Plate | 170 | 20% |
| Plate Shoulders | Rare | Shoulders | Plate | 170 | 45% |
| Pauldrons (Council of the Six Effigies) | Rare | Shoulders | Plate | 170 | 42% |
| Mail Helm | Rare | Head | 170 | 41% | |
| Leather Leggings | Rare | Legs | Leather | 170 | 40% |
| Cloth Vestments | Rare | Chest | Cloth | 170 | 40% |
Also drops: material «Unstable Crystal» — 14%.
Jammal'an the Prophet and Ogom the Wretched
Boss 3 of 6, level 52. Drops 2–3 items per kill. Its items are worn from level 52.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Waist (Jammal'an the Prophet and Ogom the Wretched) | Epic | Waist | Plate | 173 | 9.8% |
| Dagger (Jammal'an the Prophet and Ogom the Wretched) | Epic | Main hand | Dagger | 173 | 8.8% |
| Plate Bracers | Rare | Wrists | Plate | 173 | 26% |
| Mail Boots | Rare | Feet | 173 | 25% | |
| Amulet (Jammal'an the Prophet and Ogom the Wretched) | Rare | Neck | — | 173 | 25% |
| Leather Belt | Rare | Waist | Leather | 173 | 24% |
| Miter of the Blood Prophecy | Rare | Head | Cloth | 173 | 24% |
| Gauntlets (Jammal'an the Prophet and Ogom the Wretched) | Rare | Hands | 173 | 22% | |
| Greataxe (Jammal'an the Prophet and Ogom the Wretched) | Rare | Main hand | Axe, two-handed | 173 | 22% |
| Ranged (Jammal'an the Prophet and Ogom the Wretched) | Rare | Ranged | — | 173 | 21% |
| Ring (Jammal'an the Prophet and Ogom the Wretched) | Rare | Ring | — | 173 | 21% |
| Pauldrons (Jammal'an the Prophet and Ogom the Wretched) | Rare | Shoulders | Plate | 173 | 21% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Runecloth 4–5.
Scaleweaver and Hazzas Crimsonwing
Boss 4 of 6, level 54. Drops 2–3 items per kill. Its items are worn from level 54.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Ranged (Scaleweaver and Hazzas Crimsonwing) | Epic | Ranged | — | 180 | 11% |
| Dagger (Scaleweaver and Hazzas Crimsonwing) | Epic | Main hand | Dagger | 180 | 11% |
| Blade (Scaleweaver and Hazzas Crimsonwing) | Rare | Main hand | Sword | 180 | 24% |
| Plate Gauntlets | Rare | Hands | Plate | 180 | 24% |
| Waist (Scaleweaver and Hazzas Crimsonwing) | Rare | Waist | Plate | 180 | 24% |
| Crimson Scale Spaulders | Rare | Shoulders | 180 | 24% | |
| Leggings (Scaleweaver and Hazzas Crimsonwing) | Rare | Legs | Leather | 180 | 24% |
| Boots (Scaleweaver and Hazzas Crimsonwing) | Rare | Feet | 180 | 23% | |
| Leather Shoulders | Rare | Shoulders | Leather | 180 | 22% |
| Bracers (Scaleweaver and Hazzas Crimsonwing) | Rare | Wrists | Cloth | 180 | 22% |
| Pauldrons (Scaleweaver and Hazzas Crimsonwing) | Rare | Shoulders | Plate | 180 | 22% |
| Cloth Helm | Rare | Head | Cloth | 180 | 21% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Dragon Scale 1–2; with Skinning: Dire Hide 2.
Spirit of Eranikus, Fallen Dreamkeeper
Boss 5 of 6, level 55. Drops 2–3 items per kill. Its items are worn from level 55.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Ranged (Spirit of Eranikus, Fallen Dreamkeeper) | Epic | Ranged | — | 183 | 51% |
| Dagger (Spirit of Eranikus, Fallen Dreamkeeper) | Epic | Main hand | Dagger | 183 | 50% |
| Bracers (Spirit of Eranikus, Fallen Dreamkeeper) | Rare | Wrists | Cloth | 183 | 20% |
| Eye of the Green Dream | Rare | Ring | — | 183 | 20% |
| Leather Leggings | Rare | Legs | Leather | 183 | 20% |
| Cloth Vestments | Rare | Chest | Cloth | 183 | 20% |
| Greataxe (Spirit of Eranikus, Fallen Dreamkeeper) | Rare | Main hand | Axe, two-handed | 183 | 19% |
| Mail Helm | Rare | Head | 183 | 19% | |
| Blade of the Shattered Dream | Rare | Main hand | Sword | 183 | 17% |
| Plate Shoulders | Rare | Shoulders | Plate | 183 | 17% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Dragon Scale 1–2; with Skinning: Dire Hide 2.
Blood Avatar of the Memory Devourer
Boss 6 of 6, level 56, final boss. Drops 2–3 items per kill. Its items are worn from level 56.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Heart of the Blood Hunger | Epic | Trinket | — | 187 | 37% |
| Fang of the Seven-Star Hunger | Epic | Main hand | Dagger | 187 | 36% |
| Cloth Belt | Epic | Waist | Cloth | 187 | 35% |
| Mail Boots | Rare | Feet | 187 | 30% | |
| Plate Bracers | Rare | Wrists | Plate | 187 | 29% |
| Gauntlets (Blood Avatar of the Memory Devourer) | Rare | Hands | 187 | 29% | |
| Greataxe (Blood Avatar of the Memory Devourer) | Rare | Main hand | Axe, two-handed | 187 | 27% |
| Bloodstained Cultist Hood | Rare | Head | Leather | 187 | 26% |
Also drops: recipe scroll «Recipe: Plasma Bomb» — 6%; material «Unstable Crystal» — 14%; material «Arc Spark» — 8%.
Enemies between bosses
Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.
| Enemy | Per wave | Type | Materials per fight (everyone) |
|---|---|---|---|
| Atal'ai Serpentblood Priest | 1–3 | Humanoid | Runecloth 3–4 |
| Swampguard Basilisk | 1–3 | Beast | Raw Meat 3–4, Bone 1; with Skinning: Dire Hide 1, Primal Hide 1 |
| Hissing Serpent-Mage | 1–3 | Humanoid | Runecloth 3–4 |
Read next
All dungeons, raids and world bosses
32 locations by level: 23 dungeons, 6 raids, 3 world bosses and 166 bosses — group size and final bosses.
Boss loot rules: how many items and what rarity
How many items a boss drops, rarity odds by location and level, guaranteed epics, legendaries, recipe scrolls and trash loot — numbers from the game.
Loot atlas: what drops where
All 662 named items from dungeon, raid and world bosses: rarity, slot, type, level, which boss drops it and the chance per kill.
How dungeons work
23 dungeons, 6 raids and 3 world bosses: levels, waves before bosses, a single difficulty, full experience for everyone and what happens if you outlevel one.