Kazzagar, Voidlord

ReferenceBuilt from the game’s data

World boss, levels 60, 5 heroes, 1 bosses: abilities, loot and drop chances of every boss.

At the rift to the Void stretch the devastated red wastes: charred bones, green fel fire, and a portal breathing the chill of alien worlds. The rift is guarded by Kazzagar—a colossal, horned demon lord whose roar alone is enough to make veterans tremble. He does not hide in dungeons. He waits beneath the open sky—for all who dare challenge him.

At a glance

  • Type: World boss
  • Levels: 60
  • Group: 5 heroes: tank, healer, 3 damage dealers
  • Bosses: 1
  • Final boss: Kazzagar, Voidlord
  • Full run reward: 6,003 XP, 13g 87s 50c
  • Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window

Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.

Bosses and loot

Kazzagar, Voidlord

Boss 1 of 1, level 60, final boss. Drops 3–5 items per kill. Its items are worn from level 60.

Abilities: Void Surge, Fel Explosion.

ItemRaritySlotTypeItem levelChance per kill
Cloth BracersEpicWristsCloth22683%
Ring (Kazzagar, Voidlord)EpicRing—22680%
Hood (Kazzagar, Voidlord)EpicHeadLeather22679%
Horn of the VoidlordEpicMain handAxe, two-handed22679%
Fel SigilEpicNeck—22677%

Also drops: recipe scroll «Recipe: Hammer of the First Forge» — 1%; material «Shard of the First Forge» — 5%.

Materials to everyone, no rolling: Soul Dust 1–2, Fel Shard 1–2.

Enemies between bosses

Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.

EnemyPer waveTypeMaterials per fight (everyone)
Rift Imp1–3DemonSoul Dust 1, Fel Shard 1

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