About the project and team

Who makes the card MMORPG Zarhold: an independent team, how we write articles and guides, the game in numbers, official pages and email.

What is Zarhold

Zarhold is a free card MMORPG: an online RPG in your browser where your hero has a deck of ability cards instead of an action bar, and every fight is a turn-based duel of decks. Your hero is permanent: they grow to level 60, collect gear, learn professions and take on dungeons, raids, the arena and battlegrounds together with real players.

You can play in the browser on PC, tablet and phone (landscape) with nothing to download, and also on VK Play. One account works on every device, and your progress is stored in the game, not in the browser.

Who makes the game

Zarhold is made by a small independent team — the Zarhold team. We design the world and classes ourselves, write the quests, articles and guides, prepare the art and ship the updates.

The game is developed in the open: every change goes into the Updates section of the website, whose first entry is dated 11 June 2026. Zarhold has been on VK Play since 23 September 2026. The game is in beta with no wipe — the world and heroes are kept; the worldwide release with a new realm is planned for around November 2026.

A lot of what is in the game came from player requests: we read the forum, our VK community, Telegram and Discord, and answer in-game support requests.

How we write articles and guides

Blog articles and knowledge base guides are written by the game team. Numbers, item stats, class abilities, rewards and drop locations in the knowledge base are taken straight from the game itself, so they match what you see in combat.

Every article shows its publication date and the date of its last update. When the game changes, we revise the affected guides and move the update date. If you spot a mistake or something outdated, write to us and we will fix it.

  • We write about what is in the game now, not about plans — plans live on the Roadmap.
  • We never invent reviews, scores or “ratings” — neither on the website nor in the markup for search engines.
  • Comparisons with other games are fair: we only say about other games what can be checked.

What guides us

The game is free to play, and shop purchases are optional.

Chats and the forum are kept civil by the community rules, the Game Master and player moderators — the rules are public on the website.

The game in numbers

  • 10 classes — tanks, healers and damage dealers, each with its own deck
  • 11 races in three factions
  • 60 hero levels
  • 26 lands and 312 quests in the open world
  • 23 dungeons for three players
  • 6 + 3 raids and world bosses for five, each with a heroic mode
  • 166 bosses across dungeons, raids and world bosses
  • 12 professions: crafts, gathering, cooking and fishing
  • 4 arena formats — 1v1, 2v2, 3v3 and 5v5 — plus a 5v5 battleground and duels

Where to find us

Contact the team

Questions, suggestions, mistakes in articles, partnerships and press — email us, we answer ourselves.

support@zarhold.com

Materials for press and creators

Play Zarhold