Zarhold — a card MMORPG with no auto-battle: you fight every battle yourself
By decision of the administration, auto-battle is gone from Zarhold — on the world map, in the arena, on the battleground and in the Tavern. For the sake of fair play.
An eternal hero, ten classes, dungeons, raids and the arena.
A deck instead of buttons — free, nothing to download.
Zarhold is an online browser RPG with an eternal hero. Create a hero from eleven races and ten classes, grow to level 60, collect gear, learn professions and head into dungeons, raids, the arena and battlegrounds — together with real players.
Instead of an action bar, your hero has a deck of cards: strikes, shields, heals and clever tricks. Talents change the deck, gear powers up the cards, and the winner is whoever plays the hand better — not whoever has bigger numbers.
Play for free with nothing to download — on a computer, phone or tablet. One account works on every device, and your progress is stored on the server.

A fight is a card duel: how you play matters more than the numbers on your gear.

No wipes: your hero, gear and purchases stay with you. Up to ten heroes per account.

Dungeons are for three — tank, healer and damage; raids and world bosses are for five. Heroic and Mythic+ at level 60.

1v1, 2v2, 3v3, 5v5 and battlegrounds — every mode has its own ladder, seasons and rewards.
The class is chosen when you create a hero; one account holds up to ten heroes.
Yes. You can play in your browser for free, with nothing to download. Gameplay advantage is not for sale: the only thing that helps is the Battle Pass — its heirloom items speed up PvE levelling a little.
No: the “Play without signing up” button takes you straight to creating a hero. To play on another device, save your hero — link an email in the “Save your hero” window (it appears at level 5 and before your first purchase). Playing on VK Play? Sign in to the website with a code from the game.
Yes: the game runs in the browser on a phone, tablet or computer. One account works on every device, and your progress is stored on the server.
No. A new world server is coming, and everything you bought, except gold and bought Battle Pass levels, can move there with you. The current world stays.
Both. Form a party of up to 5 heroes and take on dungeons or the arena together; in dungeons, empty slots are filled by world residents of the right role — so you can go solo too. A guild can be founded for free at any level.
Choose your hero from 10 classes and 11 races, clear dungeons and raids with friends, fight in the arena and battlegrounds. Play on PC and smartphone.
By decision of the administration, auto-battle is gone from Zarhold — on the world map, in the arena, on the battleground and in the Tavern. For the sake of fair play.
The biggest PvE update yet: 166 bosses play their own decks with no randomness, heroic and mythic bring cold and test strikes, and healers get 15 new cards.
The Mercenary Camp has the Free Blades: call a live player or a strong hero’s shadow into a Mythic run. A Blade sets his own price by rank, and a tank and a healer can take three Blades as damage dealers.
Level 60 weapons, armor and jewelry can now be honed from +1 to +20: every step adds Power, Health and Hardiness, and +10, +15 and +20 unlock milestone bonuses.
The open test of all 18 Chambers board games in the card MMORPG Zarhold is extended until Sunday, November 8, 23:59 Moscow time. Play for free, bring friends and share your feedback!

Free Blades in the card MMORPG Zarhold: go for hire in person or leave a shadow. The Charter, prices by rank, the Blades’ Party, loot, Seals and the shop.

Risk-free honing in the card MMORPG Zarhold: how the Seal of Steadfastness works at +10…+19, where to get its recipe and how to move honing to a new item.

Honing milestones in the card MMORPG Zarhold: Keen Edge, Flame Strike, Tyrant Breaker, Fortitude, Bastion and Undying — what they give and how they stack.