The Blackwood Depths
Dungeon, levels 20–27, 3 heroes, 5 bosses: abilities, loot and drop chances of every boss.
In the depths of the Ashen Forest, an ancient elven temple sank beneath black waters during the sundering of old. Now, coral arches glow in half-flooded halls, silent statues of a forgotten sea goddess gaze through the depths, and the splash of scales echoes in the dark. A naga cult and priests of shadow awaken that which sleeps at the very bottom—and it is already stirring. Take a deep breath: down below, it is cold, dark, and utterly unforgiving.
At a glance
- Type: Dungeon
- Levels: 20–27
- Group: 3 heroes: tank, healer, damage dealer
- Bosses: 5
- Final boss: Primordial Morok
- Full run reward: 19,030 XP, 1g 41s 16c
- Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window
Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.
Bosses and loot
Abyssal Guardian Helios
Boss 1 of 5, level 20. Drops 2–3 items per kill. Its items are worn from level 20.
Abilities: Carapace, Withdraw.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Plate Shoulders | Rare | Shoulders | Plate | 67 | 11% |
| Leather Leggings | Rare | Legs | Leather | 67 | 10% |
| Blade (Abyssal Guardian Helios) | Rare | Main hand | Sword | 67 | 10% |
| Mail Helm | Rare | Head | 67 | 10% | |
| Cloth Vestments | Rare | Chest | Cloth | 67 | 9.8% |
| Boots (Abyssal Guardian Helios) | Rare | Feet | 67 | 8.7% | |
| Ring (Abyssal Guardian Helios) | Uncommon | Ring | — | 58 | 23% |
| Bracers (Abyssal Guardian Helios) | Uncommon | Wrists | Cloth | 58 | 23% |
| Dagger (Abyssal Guardian Helios) | Uncommon | Main hand | Dagger | 58 | 22% |
| Greataxe (Abyssal Guardian Helios) | Uncommon | Main hand | Axe, two-handed | 58 | 21% |
| Abyssal Carapace Shield | Uncommon | Off hand | Shield | 58 | 21% |
| Amulet (Abyssal Guardian Helios) | Uncommon | Neck | — | 58 | 20% |
| Waist (Abyssal Guardian Helios) | Uncommon | Waist | Plate | 58 | 20% |
| Staff (Abyssal Guardian Helios) | Uncommon | Main hand | Staff | 58 | 20% |
| Shield (Abyssal Guardian Helios) | Uncommon | Off hand | Shield | 58 | 19% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Raw Meat 2–3, Bone 1–2; with Skinning: Shadow Hide 2.
Priestess Lornea
Boss 2 of 5, level 22. Drops 2–3 items per kill. Its items are worn from level 22.
Abilities: Abyssal Trident, Call of the Abyss.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Mail Belt | Rare | Waist | 73 | 12% | |
| Plate Boots | Rare | Feet | Plate | 73 | 12% |
| Pauldrons (Priestess Lornea) | Rare | Shoulders | Plate | 73 | 11% |
| Ranged (Priestess Lornea) | Rare | Ranged | — | 73 | 11% |
| Trident of the Abyssal Priestess | Rare | Main hand | Polearm | 73 | 11% |
| Cloth Shoulders | Rare | Shoulders | Cloth | 73 | 11% |
| Leather Mittens | Rare | Hands | Leather | 73 | 10% |
| Waist (Priestess Lornea) | Uncommon | Waist | Plate | 64 | 24% |
| Amulet (Priestess Lornea) | Uncommon | Neck | — | 64 | 23% |
| Boots (Priestess Lornea) | Uncommon | Feet | 64 | 22% | |
| Robe (Priestess Lornea) | Uncommon | Chest | Cloth | 64 | 22% |
| Leggings (Priestess Lornea) | Uncommon | Legs | Leather | 64 | 22% |
| Hood (Priestess Lornea) | Uncommon | Head | Leather | 64 | 22% |
| Gauntlets (Priestess Lornea) | Uncommon | Hands | 64 | 20% | |
| Ring (Priestess Lornea) | Uncommon | Ring | — | 64 | 19% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Murkbelly
Boss 3 of 5, level 24. Drops 2–3 items per kill. Its items are worn from level 24.
Abilities: Bramble Net, Shadow Torrent.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Mail Helm | Rare | Head | 80 | 12% | |
| Leather Leggings | Rare | Legs | Leather | 80 | 12% |
| Cloth Vestments | Rare | Chest | Cloth | 80 | 12% |
| Ranged (Murkbelly) | Rare | Ranged | — | 80 | 11% |
| Plate Shoulders | Rare | Shoulders | Plate | 80 | 11% |
| Dagger (Murkbelly) | Uncommon | Main hand | Dagger | 70 | 26% |
| Staff (Murkbelly) | Uncommon | Main hand | Staff | 70 | 25% |
| Shield (Murkbelly) | Uncommon | Off hand | Shield | 70 | 25% |
| Robe (Murkbelly) | Uncommon | Chest | Cloth | 70 | 24% |
| Ring (Murkbelly) | Uncommon | Ring | — | 70 | 24% |
| Relic (Murkbelly) | Uncommon | Trinket | — | 70 | 23% |
| Amulet (Murkbelly) | Uncommon | Neck | — | 70 | 23% |
| Mire-Wrapped Wand | Uncommon | Ranged | Wand | 70 | 23% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Lord Kel'ris the Dark
Boss 4 of 5, level 25. Drops 2–3 items per kill. Its items are worn from level 25.
Abilities: Sleep, Dark Ritual.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Mail Hauberk | Rare | Chest | 83 | 12% | |
| Shield (Lord Kel'ris the Dark) | Rare | Off hand | Shield | 83 | 12% |
| Leather Bracers | Rare | Wrists | Leather | 83 | 12% |
| Plate Legguards | Rare | Legs | Plate | 83 | 11% |
| Twilight Priest's Hood | Rare | Head | Cloth | 83 | 11% |
| Relic (Lord Kel'ris the Dark) | Rare | Trinket | — | 83 | 11% |
| Ring (Lord Kel'ris the Dark) | Uncommon | Ring | — | 73 | 24% |
| Robe (Lord Kel'ris the Dark) | Uncommon | Chest | Cloth | 73 | 24% |
| Ring of the Abyssal Ritual | Uncommon | Ring | — | 73 | 24% |
| Amulet (Lord Kel'ris the Dark) | Uncommon | Neck | — | 73 | 23% |
| Ranged (Lord Kel'ris the Dark) | Uncommon | Ranged | — | 73 | 23% |
| Dagger (Lord Kel'ris the Dark) | Uncommon | Main hand | Dagger | 73 | 23% |
| Leggings (Lord Kel'ris the Dark) | Uncommon | Legs | Leather | 73 | 22% |
| Greataxe (Lord Kel'ris the Dark) | Uncommon | Main hand | Axe, two-handed | 73 | 22% |
Also drops: material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Silk Cloth 3–4.
Primordial Morok
Boss 5 of 5, level 27, final boss. Drops 2–3 items per kill. Its items are worn from level 27.
Abilities: Tendrils.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Cloth Leggings | Epic | Legs | Cloth | 90 | 5.9% |
| Robe (Primordial Morok) | Epic | Chest | Cloth | 90 | 5.8% |
| Eye of Morok | Epic | Neck | — | 90 | 5.4% |
| Leather Helm | Rare | Head | Leather | 90 | 15% |
| Leggings (Primordial Morok) | Rare | Legs | Leather | 90 | 14% |
| Plate Shoulders | Rare | Shoulders | Plate | 90 | 14% |
| Abyssal Scale Armor | Rare | Chest | 90 | 12% | |
| Ring (Primordial Morok) | Rare | Ring | — | 90 | 12% |
| Gauntlets (Primordial Morok) | Uncommon | Hands | 78 | 29% | |
| Pauldrons (Primordial Morok) | Uncommon | Shoulders | Plate | 78 | 28% |
| Amulet (Primordial Morok) | Uncommon | Neck | — | 78 | 28% |
| Relic (Primordial Morok) | Uncommon | Trinket | — | 78 | 28% |
| Ranged (Primordial Morok) | Uncommon | Ranged | — | 78 | 28% |
| Greataxe (Primordial Morok) | Uncommon | Main hand | Axe, two-handed | 78 | 26% |
Also drops: recipe scroll «Recipe: Greater Mana Potion» — 4%; material «Unstable Crystal» — 14%.
Materials to everyone, no rolling: Raw Meat 3–4, Bone 1–2; with Skinning: Thick Hide 2.
Enemies between bosses
Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.
| Enemy | Per wave | Type | Materials per fight (everyone) |
|---|---|---|---|
| Abyssal Cultist | 1–3 | Humanoid | Linen Cloth 1–3, Silk Cloth 2–3 |
| Abyssal Murloc | 2–3 | Humanoid | Linen Cloth 1–3, Silk Cloth 2–3 |
| Storm Serpent | 1–3 | Beast | Raw Meat 1–3, Bone 1; with Skinning: Shadow Hide 1, Thick Hide 1 |
Read next
All dungeons, raids and world bosses
32 locations by level: 23 dungeons, 6 raids, 3 world bosses and 166 bosses — group size and final bosses.
Boss loot rules: how many items and what rarity
How many items a boss drops, rarity odds by location and level, guaranteed epics, legendaries, recipe scrolls and trash loot — numbers from the game.
Loot atlas: what drops where
All 662 named items from dungeon, raid and world bosses: rarity, slot, type, level, which boss drops it and the chance per kill.
How dungeons work
23 dungeons, 6 raids and 3 world bosses: levels, waves before bosses, a single difficulty, full experience for everyone and what happens if you outlevel one.