Duskshadow Keep

ReferenceBuilt from the game’s data

Dungeon, levels 18–25, 3 heroes, 6 bosses: abilities, loot and drop chances of every boss.

Upon a misty cliff in Silverwood stands a freezing, ancient castle, cursed by the alchemy of lycanthropy. The master turned beast, and the plague devoured his entire retinue: werewolf-beasts prowl the galleries, blue candles burn in the chandeliers, and ghostly portraits watch your every move. Narrow staircases creak beneath the moonlight filtering through stained glass, and somewhere above, a mad apothecary brews the final drops of his curse. Knock on the door—dinner is served, and you are the main course.

At a glance

  • Type: Dungeon
  • Levels: 18–25
  • Group: 3 heroes: tank, healer, damage dealer
  • Bosses: 6
  • Final boss: Magister Whitewolf
  • Full run reward: 20,916 XP, 1g 31s 91c
  • Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window

Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.

Bosses and loot

Razice Darkclaw

Boss 1 of 6, level 18. Drops 2–3 items per kill. Its items are worn from level 18.

Abilities: Devour Anima, Howl.

ItemRaritySlotTypeItem levelChance per kill
Mail BracersRareWristsMail6016%
Blade (Razice Darkclaw)RareMain handSword6016%
Dagger (Razice Darkclaw)RareMain handDagger6015%
Staff (Razice Darkclaw)RareMain handStaff6015%
Ranged (Razice Darkclaw)RareRanged—6015%
Cloth BootsRareFeetCloth6015%
Plate BreastplateRareChestPlate6014%
Greataxe (Razice Darkclaw)RareMain handAxe, two-handed6014%
Relic (Razice Darkclaw)RareTrinket—6013%
Amulet (Razice Darkclaw)UncommonNeck—5232%
Guardian's Clawed GauntletsUncommonHandsLeather5230%
Shield (Razice Darkclaw)UncommonOff handShield5229%
Ring (Razice Darkclaw)UncommonRing—5228%

Materials to everyone, no rolling: Linen Cloth 2–3; with Skinning: Shadow Hide 2.

Sorn Rotfang

Boss 2 of 6, level 19. Drops 2–3 items per kill. Its items are worn from level 19.

Abilities: Butchery, Bloodlust.

ItemRaritySlotTypeItem levelChance per kill
Plate BeltRareWaistPlate6314%
Amulet (Sorn Rotfang)RareNeck—6313%
Mail GlovesRareHandsMail6313%
Ring (Sorn Rotfang)RareRing—6312%
Leather ShouldersRareShouldersLeather6311%
Cloth HelmRareHeadCloth6311%
Ranged (Sorn Rotfang)RareRanged—6311%
Butcher's CleaverRareMain handAxe6311%
Shield (Sorn Rotfang)UncommonOff handShield5527%
Robe (Sorn Rotfang)UncommonChestCloth5526%
Dagger (Sorn Rotfang)UncommonMain handDagger5526%
Greataxe (Sorn Rotfang)UncommonMain handAxe, two-handed5525%
Relic (Sorn Rotfang)UncommonTrinket—5525%
Leggings (Sorn Rotfang)UncommonLegsLeather5525%

Materials to everyone, no rolling: Linen Cloth 2–3; with Skinning: Shadow Hide 2.

Apothecary Hummel

Boss 3 of 6, level 21. Drops 2–3 items per kill. Its items are worn from level 21.

Abilities: Vial of the Curse, Gas Cloud.

ItemRaritySlotTypeItem levelChance per kill
Ring (Apothecary Hummel)RareRing—7014%
Hood (Apothecary Hummel)RareHeadLeather7013%
Leather JerkinRareChestLeather7012%
Mail LeggingsRareLegsMail7012%
Plate HelmRareHeadPlate7011%
Vial of Cursed BloodRareNeck—7011%
Greataxe (Apothecary Hummel)RareMain handAxe, two-handed7010%
Dagger (Apothecary Hummel)UncommonMain handDagger6126%
Waist (Apothecary Hummel)UncommonWaistPlate6125%
Blade (Apothecary Hummel)UncommonMain handSword6124%
Bracers (Apothecary Hummel)UncommonWristsCloth6124%
Staff (Apothecary Hummel)UncommonMain handStaff6124%
Alchemist's GlovesUncommonHandsCloth6123%
Boots (Apothecary Hummel)UncommonFeetMail6122%

Also drops: recipe scroll «Recipe: Superior Healing Potion» — 4%.

Materials to everyone, no rolling: Linen Cloth 3–4.

Commander Springtail

Boss 4 of 6, level 22. Drops 2–3 items per kill. Its items are worn from level 22.

Abilities: Undead Banner, Spectral Shield.

ItemRaritySlotTypeItem levelChance per kill
Hood (Commander Springtail)RareHeadLeather7316%
Ranged (Commander Springtail)RareRanged—7316%
Robe (Commander Springtail)RareChestCloth7316%
Leather LeggingsRareLegsLeather7315%
Plate HelmRareHeadPlate7315%
Ring (Commander Springtail)RareRing—7314%
Greataxe (Commander Springtail)RareMain handAxe, two-handed7314%
Commander's Banner BaldricRareWaistMail7314%
Relic (Commander Springtail)RareTrinket—7314%
Cloth VestmentsRareChestCloth7314%
Gauntlets (Commander Springtail)RareHandsMail7314%
Leggings (Commander Springtail)UncommonLegsLeather6430%
Boots (Commander Springtail)UncommonFeetMail6429%
Pauldrons (Commander Springtail)UncommonShouldersPlate6429%

Materials to everyone, no rolling: Arcane Dust 1–2, Bone 1–2.

Baron Silverlaine

Boss 5 of 6, level 24. Drops 2–3 items per kill. Its items are worn from level 24.

Abilities: Call of the Pack, Moonrage.

ItemRaritySlotTypeItem levelChance per kill
Plate LegguardsRareLegsPlate8014%
Cloth BootsRareFeetCloth8014%
Boots (Baron Silverlaine)RareFeetMail8014%
Waist (Baron Silverlaine)RareWaistPlate8013%
Blade (Baron Silverlaine)RareMain handSword8012%
Mail HauberkRareChestMail8012%
Leather BracersRareWristsLeather8012%
Cloak of the Worgen AristocratRareBack (cloak)—8012%
Blade of the Moon BaronRareMain handSword8012%
Staff (Baron Silverlaine)RareMain handStaff8012%
Bracers (Baron Silverlaine)RareWristsCloth8011%
Ring (Baron Silverlaine)UncommonRing—7029%
Hood (Baron Silverlaine)UncommonHeadLeather7028%
Amulet (Baron Silverlaine)UncommonNeck—7028%
Greataxe (Baron Silverlaine)UncommonMain handAxe, two-handed7027%

Materials to everyone, no rolling: Linen Cloth 3–4; with Skinning: Thick Hide 2.

Magister Whitewolf

Boss 6 of 6, level 25, final boss. Drops 2–3 items per kill. Its items are worn from level 25.

Abilities: Arcane Explosion.

ItemRaritySlotTypeItem levelChance per kill
Moon-Cursed StaffEpicMain handStaff836.8%
Cloth BeltEpicWaistCloth834.8%
Shield (Magister Whitewolf)RareOff handShield8317%
Leather BootsRareFeetLeather8316%
Plate BreastplateRareChestPlate8316%
Dagger (Magister Whitewolf)RareMain handDagger8314%
Robe (Magister Whitewolf)RareChestCloth8314%
Mail BracersRareWristsMail8314%
Relic (Magister Whitewolf)UncommonTrinket—7333%
Ranged (Magister Whitewolf)UncommonRanged—7330%
Staff (Magister Whitewolf)UncommonMain handStaff7329%
Amulet (Magister Whitewolf)UncommonNeck—7328%
Ring (Magister Whitewolf)UncommonRing—7327%

Materials to everyone, no rolling: Silk Cloth 3–4.

Enemies between bosses

Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.

EnemyPer waveTypeMaterials per fight (everyone)
Lupine Servant1–3Worgen (half-human)Linen Cloth 1–3, Silk Cloth 2–3; with Skinning: Shadow Hide 1, Thick Hide 1
Spectral Maid1UndeadArcane Dust 1, Bone 1
Plague Wolf2–3BeastRaw Meat 1–3, Bone 1; with Skinning: Shadow Hide 1, Thick Hide 1

Read next