Duskshadow Keep
Dungeon, levels 18–25, 3 heroes, 6 bosses: abilities, loot and drop chances of every boss.
Upon a misty cliff in Silverwood stands a freezing, ancient castle, cursed by the alchemy of lycanthropy. The master turned beast, and the plague devoured his entire retinue: werewolf-beasts prowl the galleries, blue candles burn in the chandeliers, and ghostly portraits watch your every move. Narrow staircases creak beneath the moonlight filtering through stained glass, and somewhere above, a mad apothecary brews the final drops of his curse. Knock on the door—dinner is served, and you are the main course.
At a glance
- Type: Dungeon
- Levels: 18–25
- Group: 3 heroes: tank, healer, damage dealer
- Bosses: 6
- Final boss: Magister Whitewolf
- Full run reward: 20,916 XP, 1g 31s 91c
- Repeat runs: within 24 h of the first clear: 100% → 50% → 0% XP and money. Gear and enemy materials drop on every run; recipe scrolls and rare boss materials — on the first 2 runs of the window
Chances are counted by the game’s own loot code over 1,000 simulated kills of each boss; they follow the game whenever it changes. See also boss loot rules and the loot atlas.
Bosses and loot
Razice Darkclaw
Boss 1 of 6, level 18. Drops 2–3 items per kill. Its items are worn from level 18.
Abilities: Devour Anima, Howl.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Mail Bracers | Rare | Wrists | 60 | 16% | |
| Blade (Razice Darkclaw) | Rare | Main hand | Sword | 60 | 16% |
| Dagger (Razice Darkclaw) | Rare | Main hand | Dagger | 60 | 15% |
| Staff (Razice Darkclaw) | Rare | Main hand | Staff | 60 | 15% |
| Ranged (Razice Darkclaw) | Rare | Ranged | — | 60 | 15% |
| Cloth Boots | Rare | Feet | Cloth | 60 | 15% |
| Plate Breastplate | Rare | Chest | Plate | 60 | 14% |
| Greataxe (Razice Darkclaw) | Rare | Main hand | Axe, two-handed | 60 | 14% |
| Relic (Razice Darkclaw) | Rare | Trinket | — | 60 | 13% |
| Amulet (Razice Darkclaw) | Uncommon | Neck | — | 52 | 32% |
| Guardian's Clawed Gauntlets | Uncommon | Hands | Leather | 52 | 30% |
| Shield (Razice Darkclaw) | Uncommon | Off hand | Shield | 52 | 29% |
| Ring (Razice Darkclaw) | Uncommon | Ring | — | 52 | 28% |
Materials to everyone, no rolling: Linen Cloth 2–3; with Skinning: Shadow Hide 2.
Sorn Rotfang
Boss 2 of 6, level 19. Drops 2–3 items per kill. Its items are worn from level 19.
Abilities: Butchery, Bloodlust.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Plate Belt | Rare | Waist | Plate | 63 | 14% |
| Amulet (Sorn Rotfang) | Rare | Neck | — | 63 | 13% |
| Mail Gloves | Rare | Hands | 63 | 13% | |
| Ring (Sorn Rotfang) | Rare | Ring | — | 63 | 12% |
| Leather Shoulders | Rare | Shoulders | Leather | 63 | 11% |
| Cloth Helm | Rare | Head | Cloth | 63 | 11% |
| Ranged (Sorn Rotfang) | Rare | Ranged | — | 63 | 11% |
| Butcher's Cleaver | Rare | Main hand | Axe | 63 | 11% |
| Shield (Sorn Rotfang) | Uncommon | Off hand | Shield | 55 | 27% |
| Robe (Sorn Rotfang) | Uncommon | Chest | Cloth | 55 | 26% |
| Dagger (Sorn Rotfang) | Uncommon | Main hand | Dagger | 55 | 26% |
| Greataxe (Sorn Rotfang) | Uncommon | Main hand | Axe, two-handed | 55 | 25% |
| Relic (Sorn Rotfang) | Uncommon | Trinket | — | 55 | 25% |
| Leggings (Sorn Rotfang) | Uncommon | Legs | Leather | 55 | 25% |
Materials to everyone, no rolling: Linen Cloth 2–3; with Skinning: Shadow Hide 2.
Apothecary Hummel
Boss 3 of 6, level 21. Drops 2–3 items per kill. Its items are worn from level 21.
Abilities: Vial of the Curse, Gas Cloud.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Ring (Apothecary Hummel) | Rare | Ring | — | 70 | 14% |
| Hood (Apothecary Hummel) | Rare | Head | Leather | 70 | 13% |
| Leather Jerkin | Rare | Chest | Leather | 70 | 12% |
| Mail Leggings | Rare | Legs | 70 | 12% | |
| Plate Helm | Rare | Head | Plate | 70 | 11% |
| Vial of Cursed Blood | Rare | Neck | — | 70 | 11% |
| Greataxe (Apothecary Hummel) | Rare | Main hand | Axe, two-handed | 70 | 10% |
| Dagger (Apothecary Hummel) | Uncommon | Main hand | Dagger | 61 | 26% |
| Waist (Apothecary Hummel) | Uncommon | Waist | Plate | 61 | 25% |
| Blade (Apothecary Hummel) | Uncommon | Main hand | Sword | 61 | 24% |
| Bracers (Apothecary Hummel) | Uncommon | Wrists | Cloth | 61 | 24% |
| Staff (Apothecary Hummel) | Uncommon | Main hand | Staff | 61 | 24% |
| Alchemist's Gloves | Uncommon | Hands | Cloth | 61 | 23% |
| Boots (Apothecary Hummel) | Uncommon | Feet | 61 | 22% |
Also drops: recipe scroll «Recipe: Superior Healing Potion» — 4%.
Materials to everyone, no rolling: Linen Cloth 3–4.
Commander Springtail
Boss 4 of 6, level 22. Drops 2–3 items per kill. Its items are worn from level 22.
Abilities: Undead Banner, Spectral Shield.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Hood (Commander Springtail) | Rare | Head | Leather | 73 | 16% |
| Ranged (Commander Springtail) | Rare | Ranged | — | 73 | 16% |
| Robe (Commander Springtail) | Rare | Chest | Cloth | 73 | 16% |
| Leather Leggings | Rare | Legs | Leather | 73 | 15% |
| Plate Helm | Rare | Head | Plate | 73 | 15% |
| Ring (Commander Springtail) | Rare | Ring | — | 73 | 14% |
| Greataxe (Commander Springtail) | Rare | Main hand | Axe, two-handed | 73 | 14% |
| Commander's Banner Baldric | Rare | Waist | 73 | 14% | |
| Relic (Commander Springtail) | Rare | Trinket | — | 73 | 14% |
| Cloth Vestments | Rare | Chest | Cloth | 73 | 14% |
| Gauntlets (Commander Springtail) | Rare | Hands | 73 | 14% | |
| Leggings (Commander Springtail) | Uncommon | Legs | Leather | 64 | 30% |
| Boots (Commander Springtail) | Uncommon | Feet | 64 | 29% | |
| Pauldrons (Commander Springtail) | Uncommon | Shoulders | Plate | 64 | 29% |
Materials to everyone, no rolling: Arcane Dust 1–2, Bone 1–2.
Baron Silverlaine
Boss 5 of 6, level 24. Drops 2–3 items per kill. Its items are worn from level 24.
Abilities: Call of the Pack, Moonrage.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Plate Legguards | Rare | Legs | Plate | 80 | 14% |
| Cloth Boots | Rare | Feet | Cloth | 80 | 14% |
| Boots (Baron Silverlaine) | Rare | Feet | 80 | 14% | |
| Waist (Baron Silverlaine) | Rare | Waist | Plate | 80 | 13% |
| Blade (Baron Silverlaine) | Rare | Main hand | Sword | 80 | 12% |
| Mail Hauberk | Rare | Chest | 80 | 12% | |
| Leather Bracers | Rare | Wrists | Leather | 80 | 12% |
| Cloak of the Worgen Aristocrat | Rare | Back (cloak) | — | 80 | 12% |
| Blade of the Moon Baron | Rare | Main hand | Sword | 80 | 12% |
| Staff (Baron Silverlaine) | Rare | Main hand | Staff | 80 | 12% |
| Bracers (Baron Silverlaine) | Rare | Wrists | Cloth | 80 | 11% |
| Ring (Baron Silverlaine) | Uncommon | Ring | — | 70 | 29% |
| Hood (Baron Silverlaine) | Uncommon | Head | Leather | 70 | 28% |
| Amulet (Baron Silverlaine) | Uncommon | Neck | — | 70 | 28% |
| Greataxe (Baron Silverlaine) | Uncommon | Main hand | Axe, two-handed | 70 | 27% |
Materials to everyone, no rolling: Linen Cloth 3–4; with Skinning: Thick Hide 2.
Magister Whitewolf
Boss 6 of 6, level 25, final boss. Drops 2–3 items per kill. Its items are worn from level 25.
Abilities: Arcane Explosion.
| Item | Rarity | Slot | Type | Item level | Chance per kill |
|---|---|---|---|---|---|
| Moon-Cursed Staff | Epic | Main hand | Staff | 83 | 6.8% |
| Cloth Belt | Epic | Waist | Cloth | 83 | 4.8% |
| Shield (Magister Whitewolf) | Rare | Off hand | Shield | 83 | 17% |
| Leather Boots | Rare | Feet | Leather | 83 | 16% |
| Plate Breastplate | Rare | Chest | Plate | 83 | 16% |
| Dagger (Magister Whitewolf) | Rare | Main hand | Dagger | 83 | 14% |
| Robe (Magister Whitewolf) | Rare | Chest | Cloth | 83 | 14% |
| Mail Bracers | Rare | Wrists | 83 | 14% | |
| Relic (Magister Whitewolf) | Uncommon | Trinket | — | 73 | 33% |
| Ranged (Magister Whitewolf) | Uncommon | Ranged | — | 73 | 30% |
| Staff (Magister Whitewolf) | Uncommon | Main hand | Staff | 73 | 29% |
| Amulet (Magister Whitewolf) | Uncommon | Neck | — | 73 | 28% |
| Ring (Magister Whitewolf) | Uncommon | Ring | — | 73 | 27% |
Materials to everyone, no rolling: Silk Cloth 3–4.
Enemies between bosses
Before each boss there is a wave of regular enemies. Each of them can drop up to 3 items, 18% per roll; 8% of those are blue. On top of that, every live party member gets materials after each wave by its enemy type — the whole wave is one roll. All the rules — Dungeon materials.
Read next
All dungeons, raids and world bosses
32 locations by level: 23 dungeons, 6 raids, 3 world bosses and 166 bosses — group size and final bosses.
Boss loot rules: how many items and what rarity
How many items a boss drops, rarity odds by location and level, guaranteed epics, legendaries, recipe scrolls and trash loot — numbers from the game.
Loot atlas: what drops where
All 662 named items from dungeon, raid and world bosses: rarity, slot, type, level, which boss drops it and the chance per kill.
How dungeons work
23 dungeons, 6 raids and 3 world bosses: levels, waves before bosses, a single difficulty, full experience for everyone and what happens if you outlevel one.