All materials: where to get them and what they are for

ReferenceBuilt from the game’s data

Every crafting material in the game: gathering, fishing, enemies, the merchant, disenchanting, crafting or bosses — and which professions use it.

The same information as the in-game Supply screen: for each material — every way to get it and the professions that use it. A crafter may know up to 2 crafting professions, so materials from others come through trade and the auction house.

Materials

MaterialSource typeWhere to get itUsed by
Abyssal FishfishingFishing: Crater of Wonder (skill 256)Cooking
Flawless Gem———
BoltcraftingEngineering: Cut Bolts (20)Engineering
Greater Magic Essencedisenchanting, dungeonsEnchanting — disenchanting (rare, epic) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Maraudon — Tomb of the Forest Princess (40–49) — elementals, 1–2 per fight; Zul'Karrak — Sanctum of Sands (42–50) — elementals, 1–2 per fight; Blackforge Depths (52–60) — elementals, 1–2 per fight and 2 more — all placesTailoring, Enchanting, Alchemy
Bronze BarcraftingBlacksmithing: Smelt Bronze Bar (50)Blacksmithing
Blasting PowdercraftingEngineering: Grind Explosive Powder (5)Engineering
GyroscopecraftingEngineering: Assemble Gyroscope (145)Engineering
Deep FishfishingFishing: Thornvale (skill 146)Cooking
Storm HeartbossesBosses: The Lost City of Zul-Garud 3%, Crimsonwing Lair 3%, Lair of the Black Queen 3%, Molten Core 3% and 2 moreEngineering
Medium Leathersalvaging, craftingLeatherworking — salvaging (uncommon, rare, epic, legendary) · Leatherworking: Apprentice Coarse Leather Curing (1), Cure Rough Leather (50)Leatherworking
Rugged Hidegathering, skinningSkinning: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56) · Skinning: carcasses of level 8–14Leatherworking
DetonatorcraftingEngineering: Assemble Detonator (60)Engineering
Dragon ScaledungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: The Lost Temple of the Seven Stars (50–56) — dragons, 1–2 per fight; Upper Cindermount Spire (55–60) — dragons, 1–2 per fight; Azurex, Azure Warden of the Void (60) — dragons, 1–2 per fight and 3 more — all placesBlacksmithing, Leatherworking
Curing Saltmerchant, craftingMerchant: 8c · Leatherworking: Grind Tanning Salt (30)Leatherworking
Arc SparkbossesBosses: The Lost Temple of the Seven Stars 8%, Blackforge Depths 8%, Upper Cindermount Spire 8%, Fallen Stratholme 8% and 7 moreEngineering
Iron Oregathering, dungeonsMining: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Gearnid - The Flooded Gnomegrad (29–38) — mechanicals and golems, 1–2 per fightBlacksmithing, Engineering
Iron BarcraftingBlacksmithing: Smelt Iron Bar (75) · Engineering: Smelt Iron Bar (75)Blacksmithing, Engineering
Hardened Hidegathering, skinning, dungeonsSkinning: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Skinning: carcasses of level 40–47 · Dungeons, raids and world bosses — only with Skinning: The Dire Chamber (Northern Wing — Ogre Arena) (44–54) — beasts, 1 per fightLeatherworking
FusecraftingEngineering: Weave Fuse (15)Engineering
Gold Oregathering, dungeonsMining: Dustmire (skill 171), Sorrow Marsh (skill 171) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Gearnid - The Flooded Gnomegrad (29–38) — mechanicals and golems, 1–3 per fight; The Dire Sanctum (West Wing — Corrupted Library) (39–49) — mechanicals and golems, 1–2 per fightBlacksmithing
Gold BarcraftingBlacksmithing: Smelt Gold Bar (120)Blacksmithing
Primal LeathercraftingLeatherworking: Cure Primal Leather (265)Leatherworking
Primal Hidegathering, dungeonsSkinning: Plaguelands (skill 276) · Dungeons, raids and world bosses — only with Skinning: Lower Spire of Cindermount (48–57) — beasts, 1 per fight; The Lost Temple of the Seven Stars (50–56) — beasts, 1 per fight; Blackforge Depths (52–60) — beasts, 1 per fight and 8 more — all placesLeatherworking
Truesilver Oregathering, dungeonsMining: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Dire Sanctum (West Wing — Corrupted Library) (39–49) — mechanicals and golems, 1–2 per fight; Uldaman — Halls of the Creators (40–49) — mechanicals and golems, giants, 1–3 per fight; The Lost Temple of the Seven Stars (50–56) — giants, 2–3 per fight and 1 more — all placesBlacksmithing
Truesilver BarcraftingBlacksmithing: Smelt Truesilver Bar (225)Blacksmithing
BonedungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: Howling Caverns (15–21) — beasts, 1–2 per fight; Duskshadow Keep (18–25) — beasts, undead, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight and 16 more — all placesBlacksmithing, Leatherworking
Nexus Crystaldisenchanting, transmutationEnchanting — disenchanting (epic) · Alchemy (transmutation): Transmutation: Shards → Nexus Crystal (275)Blacksmithing, Leatherworking, Tailoring, Enchanting
Salt CrystalmerchantMerchant: 45cEnchanting, Alchemy
Gromsbloodgathering, dungeonsHerbalism: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Dungeons, raids and world bosses — only with Herbalism: Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fightAlchemy
Raw Meatenemies, dungeonsDrops from beasts, 45% per fight (level: pieces — 1–20: 1; 21–40: 2; 41+: 3) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Howling Caverns (15–21) — beasts, 1–3 per fight; Duskshadow Keep (18–25) — beasts, 1–3 per fight; The Blackwood Depths (20–27) — beasts, 1–4 per fight and 12 more — all placesCooking
Moonherbgathering, dungeonsHerbalism: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fight; Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fightAlchemy
Dire Hidegathering, skinning, dungeonsSkinning: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Skinning: carcasses of level 48–55 · Dungeons, raids and world bosses — only with Skinning: The Dire Chamber (Northern Wing — Ogre Arena) (44–54) — beasts, 1 per fight; Lower Spire of Cindermount (48–57) — beasts, 1–2 per fight; The Lost Temple of the Seven Stars (50–56) — beasts, dragons, 1–2 per fight and 2 more — all placesLeatherworking
Mageweave ClothcraftingTailoring: Weave Magic Cloth (200)Tailoring
Lesser Magic Essencedisenchanting, craftingEnchanting — disenchanting (uncommon) · Enchanting: Create Lesser Magic Essence (1)Enchanting
Copper OregatheringMining: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 moreBlacksmithing, Engineering
Copper BarcraftingBlacksmithing: Smelt Copper Bar (1) · Engineering: Smelt Copper Bar (1)Blacksmithing, Engineering
Small FishfishingFishing: Brightdale (skill 1), Crimson Wastes (skill 1), Tirisfal Mires (skill 26)Cooking
Mithril Oregathering, dungeonsMining: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Dire Sanctum (West Wing — Corrupted Library) (39–49) — mechanicals and golems, 1–3 per fight; Uldaman — Halls of the Creators (40–49) — mechanicals and golems, 1–2 per fightBlacksmithing
Mithril BarcraftingBlacksmithing: Smelt Mithril Bar (250)Blacksmithing
Frost FishfishingFishing: Dustmire (skill 206)Cooking
FrostpetalgatheringHerbalism: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146)Alchemy
Flourmerchant, craftingMerchant: 8c · Cooking: Grind Flour (20)Cooking
Rough GemcraftingBlacksmithing: Cut Rough Gem (40)Blacksmithing
Unstable CrystalbossesBosses: The Blackwood Depths 14%, Lion's Stronghold Dungeons 14%, Quillspike — The Thorny Barrow 14%, Scarlet Monastery — Graveyard and Library 14% and 15 moreEngineering
Lake FishfishingFishing: Western Marches (skill 36), Lakeridge (skill 46)Cooking
Tin OregatheringMining: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56)Blacksmithing, Leatherworking
Shard of the First ForgebossesBosses: Azurex, Azure Warden of the Void 5%, The Lost City of Zul-Garud 5%, Emerald Nightmares—The Four Fallen Dragons 5%, Kazzagar, Voidlord 5% and 5 moreBlacksmithing
Fel SharddungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — demons, 1–2 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; The Dire Sanctum (West Wing — Corrupted Library) (39–49) — demons, 1–2 per fight and 3 more — all placesEnchanting, Alchemy
Bolt of RuneclothcraftingTailoring: Weave Bolt of Runecloth (250)Tailoring
Bolt of SilkcraftingTailoring: Weave Bolt of Silk (125)Tailoring
AshbloomgatheringHerbalism: Plaguelands (skill 276)Alchemy
Pristine Hidegathering, skinning, dungeonsSkinning: Dustmire (skill 171), Sorrow Marsh (skill 171) · Skinning: carcasses of level 32–39 · Dungeons, raids and world bosses — only with Skinning: Quillspike — The Thorny Barrow (25–35) — beasts, 1–2 per fight; Needledell — Barrow of the Dead (37–46) — beasts, 2 per fightLeatherworking
Distilled ExtractcraftingAlchemy: Distill Extract (190)Alchemy
FluxcraftingEngineering: Mix Flux (90)Blacksmithing
Thick Leathersalvaging, craftingLeatherworking — salvaging (uncommon, rare, epic, legendary) · Leatherworking: Cure Thick Leather (200), Cure Heavy Leather from Hardened Hides (250)Leatherworking
Thick Hidegathering, skinning, dungeonsSkinning: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146) · Skinning: carcasses of level 24–31 · Dungeons, raids and world bosses — only with Skinning: Duskshadow Keep (18–25) — beasts, worgen, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight; Lion's Stronghold Dungeons (22–28) — beasts, 1 per fight and 1 more — all placesLeatherworking
Linen Clothenemies, dungeonsDrops from humanoid enemies, 45% per fight (level: pieces — 1–20: 1; 21–40: 2; 41+: 3) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — humanoids, 1–3 per fight; Howling Caverns (15–21) — humanoids, 1–4 per fight; The Deadmines (17–26) — humanoids, 1–4 per fight and 3 more — all placesTailoring, Engineering, First Aid
Coastal FishfishingFishing: Sorrow Marsh (skill 171), Dustmire (skill 171–205)Cooking
TidewortgatheringHerbalism: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 moreAlchemy, Cooking
WiringcraftingEngineering: Weave Wiring (45)Engineering
SpringcraftingEngineering: Coil Spring (40)Engineering
Spicesmerchant, craftingMerchant: 10c · Cooking: Crush Spices (60)Cooking
Empty Vialmerchant, craftingMerchant: 5c · Alchemy: Blow Empty Vial (10)Alchemy
Soul Dustdisenchanting, dungeonsEnchanting — disenchanting (rare) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Scarlet Monastery — Graveyard and Library (28–38) — undead, 1 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; Needledell — Barrow of the Dead (37–46) — undead, 1–2 per fight and 7 more — all placesEnchanting, Alchemy
River FishfishingFishing: Mireland (skill 101)Cooking
RuneclothdungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: Crimson Sanctuary — Armory and Cathedral (34–45) — humanoids, 3–5 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — humanoids, 3–4 per fight; Needledell — Barrow of the Dead (37–46) — humanoids, 3–4 per fight and 14 more — all placesTailoring
Silver OregatheringMining: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 moreBlacksmithing, Alchemy
Silver BarcraftingBlacksmithing: Smelt Silver Bar (30)Blacksmithing, Engineering
Power CorecraftingEngineering: Assemble Power Core (200)Engineering
Radiant Sharddisenchanting, transmutationEnchanting — disenchanting (rare, epic) · Alchemy (transmutation): Transmutation: Essence → Radiant Shard (175)Enchanting, Alchemy
Sungrassgathering, dungeonsHerbalism: Dustmire (skill 171), Sorrow Marsh (skill 171) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fightAlchemy
StabilizercraftingEngineering: Assemble Stabilizer (110)Engineering
Steel BarcraftingBlacksmithing: Smelt Steel Bar (200)Blacksmithing
Shadow Hidegathering, skinning, dungeonsSkinning: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more · Skinning: carcasses of level 15–23 · Dungeons, raids and world bosses — only with Skinning: Howling Caverns (15–21) — beasts, 1–2 per fight; Duskshadow Keep (18–25) — beasts, worgen, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight and 1 more — all placesLeatherworking
Embossed LeathercraftingLeatherworking: Cure Embossed Leather (90)Leatherworking
Light Hidegathering, skinningSkinning: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 more · Skinning: carcasses of level 1–7Leatherworking
Thorium Oregathering, dungeonsMining: Plaguelands (skill 276) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Blackforge Depths (52–60) — mechanicals and golems, giants, 1–3 per fight; Molten Core (60) — giants, 2–3 per fight; Ruins of An-Kevash (60) — mechanicals and golems, 1–2 per fight and 1 more — all placesBlacksmithing, Engineering
Thorium BarcraftingBlacksmithing: Smelt Thorium Bar (275)Blacksmithing
Herbal OilcraftingAlchemy: Press Herbal Oil (60)Alchemy
Reinforced LeathercraftingLeatherworking: Cure Reinforced Leather (175)Leatherworking
ChitindungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: Ruins of An-Kevash (60) — insects, 1–2 per fight; Temple of An-Kevash (60) — insects, 1–2 per fightBlacksmithing, Leatherworking
BloomrootgatheringHerbalism: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56)Alchemy
Arcane Dustdisenchanting, dungeonsEnchanting — disenchanting (uncommon, rare) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — demons, 1–2 per fight; Duskshadow Keep (18–25) — undead, 1–2 per fight; Scarlet Monastery — Graveyard and Library (28–38) — undead, 1–2 per fightTailoring, Enchanting
Enchanting RodcraftingEnchanting: Carve Runed Rod (150)Enchanting
Silk ClothdungeonsDungeons, raids and world bosses — to everyone after every fight, no rolling: The Deadmines (17–26) — humanoids, 2–4 per fight; Duskshadow Keep (18–25) — worgen, humanoids, 2–4 per fight; The Blackwood Depths (20–27) — humanoids, 2–4 per fight and 12 more — all placesTailoring
Wool ClothcraftingTailoring: Apprentice Wool Cloth Weaving (1), Weave Woolen Cloth (50)Tailoring
GearcraftingEngineering: Craft Cogwheel (10)Engineering
BriarthorngatheringHerbalism: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 moreAlchemy, Cooking
Polished GemcraftingBlacksmithing: Cut Polished Gem (160)Blacksmithing
StormfinfishingFishing: Plaguelands (skill 276)Cooking

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