Engineering: recipes, levelling and materials
Engineering in Zarhold: how to level 1–300, all 38 recipes with skill colours, materials and where to get them.
Engineering is a crafting profession. Skill grows from 1 to 300; learning is free and has no level requirement. Recipes: 38.
Links with other professions
- Comes with Mining for free (it does not take a slot).
- Materials from Blacksmithing: Copper Bar, Silver Bar, Iron Bar.
- Materials from Mining: Copper Ore, Iron Ore, Thorium Ore.
- Materials from no profession (enemies in the world and in dungeons, the merchant): Linen Cloth, Iron Ore, Unstable Crystal, Arc Spark, Thorium Ore, Storm Heart.
- Its output is used by Blacksmithing: Copper Bar, Iron Bar, Flux.
Levelling from 1 to 300
At every skill point the table picks the recipe that gives the most skill on average (orange and yellow always give points, green only with a 33% chance, grey never), cheapest first. Crafts are an average estimate.
| Skill | Recipe | Colour at start | Points per craft | Crafts (avg.) | Reagents per craft |
|---|---|---|---|---|---|
| 1–41 | Smelt Copper Bar | orange | 1 | 40 | Copper Ore ×1 |
| 41–45 | Grind Explosive Powder | yellow | 1 | 4 | Copper Ore ×1 |
| 45–60 | Cut Bolts | yellow | 1 | 15 | Copper Bar ×1 |
| 60–90 | Assemble Detonator | orange | 2 | 15 | Gear ×2, Copper Bar ×1 |
| 90–130 | Smoke Bomb | orange | 2 | 20 | Copper Bar ×1, Spring ×1 |
| 130–150 | Assemble Stabilizer | yellow | 2 | 10 | Iron Bar ×1, Spring ×2 |
| 150–160 | Overload Cell | yellow | 2 | 5 | Spring ×2, Unstable Crystal ×1 |
| 160–200 | Combat Shock Gloves | orange | 3 | 13 | Iron Bar ×2, Stabilizer ×1, Detonator ×1 |
| 200–215 | Repair Drone | yellow | 3 | 5 | Iron Bar ×2, Stabilizer ×2, Spring ×2 |
| 215–240 | Assemble Power Core | orange | 3 | 8 | Stabilizer ×1, Detonator ×1, Unstable Crystal ×2 |
| 240–255 | Groundshatter Grenade | yellow | 2 | 8 | Stabilizer ×1, Detonator ×2, Unstable Crystal ×1 |
| 255–260 | Assemble Power Core | green | 3 | 5 | Stabilizer ×1, Detonator ×1, Unstable Crystal ×2 |
| 260–300 | Thorium Grenade | orange | 1 | 40 | Thorium Ore ×1, Detonator ×2, Blasting Powder ×3 |
In total about 188 crafts to reach 300. Materials for the whole path (approx.): Copper Ore — 44, Copper Bar — 50, Gear — 30, Spring — 60, Iron Bar — 47, Unstable Crystal — 39, Stabilizer — 44, Detonator — 122, Thorium Ore — 40, Blasting Powder — 120.
Intermediate materials of the same profession (for example cloth you weave yourself) are extra crafts on top of this count — while their recipe is not grey, they raise the skill too.
All recipes
Yellow, green and grey: the skill at which the recipe changes colour. Recipe scrolls drop from bosses.
| Recipe | Kind | Skill | Yellow | Green | Grey | Points | Reagents | Where to learn |
|---|---|---|---|---|---|---|---|---|
| Rough Grenade | Bomb | 1 | 21 | 41 | 61 | 1 | Copper Bar ×1, Gear ×1 | opens by skill |
| Smelt Copper Bar | Material | 1 | 21 | 41 | 61 | 1 | Copper Ore ×1 | opens by skill |
| Stone Hurler | Bomb | 5 | 25 | 45 | 65 | 1 | Blasting Powder ×1, Fuse ×1 | opens by skill |
| Grind Explosive Powder | Material | 5 | 25 | 45 | 65 | 1 | Copper Ore ×1 | opens by skill |
| Craft Cogwheel | Material | 10 | 30 | 50 | 70 | 1 | Copper Bar ×2 | opens by skill |
| Weave Fuse | Material | 15 | 35 | 55 | 75 | 1 | Linen Cloth ×1, Blasting Powder ×1 | opens by skill |
| Cut Bolts | Material | 20 | 40 | 60 | 80 | 1 | Copper Bar ×1 | opens by skill |
| Shrapnel Bomb | Bomb | 35 | 55 | 75 | 95 | 1 | Bolt ×2, Blasting Powder ×1, Fuse ×1 | opens by skill |
| Coil Spring | Material | 40 | 60 | 80 | 100 | 1 | Copper Bar ×1 | opens by skill |
| Weave Wiring | Material | 45 | 65 | 85 | 105 | 1 | Silver Bar ×1, Copper Bar ×1 | opens by skill |
| Flash Grenade | Bomb | 55 | 75 | 95 | 115 | 1 | Bolt ×2, Fuse ×1, Blasting Powder ×1 | opens by skill |
| Assemble Detonator | Material | 60 | 80 | 100 | 120 | 2 | Gear ×2, Copper Bar ×1 | opens by skill |
| Acceleration Cell | Booster | 70 | 90 | 110 | 130 | 1 | Wiring ×1, Spring ×1 | opens by skill |
| Frag Bomb | Bomb | 75 | 95 | 115 | 135 | 2 | Gear ×2, Detonator ×1 | opens by skill |
| Smelt Iron Bar | Material | 75 | 95 | 115 | 135 | 1 | Iron Ore ×1 | opens by skill |
| Smoke Bomb | Bomb | 90 | 110 | 130 | 150 | 2 | Copper Bar ×1, Spring ×1 | opens by skill |
| Mix Flux | Material | 90 | 110 | 130 | 150 | 1 | Iron Ore ×1, Blasting Powder ×1 | opens by skill |
| Net Grenade | Bomb | 100 | 120 | 140 | 160 | 2 | Iron Bar ×1, Spring ×2, Wiring ×1 | scroll — The Deadmines, 6% |
| Assemble Stabilizer | Material | 110 | 130 | 150 | 170 | 2 | Iron Bar ×1, Spring ×2 | opens by skill |
| Overload Cell | Booster | 120 | 140 | 160 | 180 | 2 | Spring ×2, Unstable Crystal ×1 | opens by skill |
| Incendiary Bomb | Bomb | 125 | 145 | 165 | 185 | 2 | Iron Bar ×1, Detonator ×2 | opens by skill |
| Targeting Module | Gadget | 130 | 150 | 170 | 190 | 3 | Iron Bar ×2, Gear ×3, Spring ×1 | scroll — Gearnid - The Flooded Gnomegrad, 5% |
| Acid Grenade | Bomb | 140 | 160 | 180 | 200 | 2 | Iron Bar ×1, Detonator ×1, Stabilizer ×1 | opens by skill |
| Assemble Gyroscope | Material | 145 | 165 | 185 | 205 | 2 | Iron Bar ×1, Spring ×1, Wiring ×2 | opens by skill |
| Targeting Overlay | Booster | 150 | 170 | 190 | 210 | 2 | Stabilizer ×1, Gear ×2 | opens by skill |
| Combat Shock Gloves | Gadget | 160 | 180 | 200 | 220 | 3 | Iron Bar ×2, Stabilizer ×1, Detonator ×1 | opens by skill |
| Thermite Bomb | Bomb | 165 | 185 | 205 | 225 | 2 | Iron Bar ×1, Detonator ×1, Blasting Powder ×3 | opens by skill |
| Cryo Bomb | Bomb | 175 | 195 | 215 | 235 | 3 | Iron Bar ×2, Detonator ×2, Unstable Crystal ×1 | opens by skill |
| Repair Drone | Gadget | 175 | 195 | 215 | 235 | 3 | Iron Bar ×2, Stabilizer ×2, Spring ×2 | opens by skill |
| Shield Overlay | Booster | 185 | 205 | 225 | 245 | 2 | Stabilizer ×1, Gyroscope ×1, Wiring ×2 | opens by skill |
| Healer Jammer | Bomb | 190 | 210 | 230 | 250 | 3 | Stabilizer ×1, Detonator ×2, Unstable Crystal ×1 | opens by skill |
| Assemble Power Core | Material | 200 | 220 | 240 | 260 | 3 | Stabilizer ×1, Detonator ×1, Unstable Crystal ×2 | opens by skill |
| Groundshatter Grenade | Bomb | 215 | 235 | 255 | 275 | 2 | Stabilizer ×1, Detonator ×2, Unstable Crystal ×1 | opens by skill |
| Hammer Turret | Gadget | 240 | 260 | 280 | 300 | 1 | Power Core ×1, Stabilizer ×2, Arc Spark ×2 | scroll — The Dire Chamber (Northern Wing — Ogre Arena), 6% |
| Thorium Grenade | Bomb | 260 | 280 | 300 | 320 | 1 | Thorium Ore ×1, Detonator ×2, Blasting Powder ×3 | opens by skill |
| EMP Grenade | Bomb | 260 | 280 | 300 | 320 | 1 | Power Core ×1, Arc Spark ×1, Detonator ×2 | scroll — Lower Spire of Cindermount, 6% |
| Plasma Bomb | Bomb | 280 | 300 | 320 | 340 | 1 | Power Core ×1, Arc Spark ×2, Gyroscope ×1 | scroll — The Lost Temple of the Seven Stars, 6% |
| Eye of the Storm Core | Gadget | 300 | 320 | 340 | 360 | 1 | Power Core ×2, Arc Spark ×3, Unstable Crystal ×4, Storm Heart ×6 | scroll — Temple of An-Kevash, 2.5% |
Materials and where to get them
| Material | Where to get it |
|---|---|
| Copper Bar | Blacksmithing: Smelt Copper Bar (1) · Engineering: Smelt Copper Bar (1) |
| Gear | Engineering: Craft Cogwheel (10) |
| Copper Ore | Mining: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 more |
| Blasting Powder | Engineering: Grind Explosive Powder (5) |
| Fuse | Engineering: Weave Fuse (15) |
| Linen Cloth | Drops from humanoid enemies, 45% per fight (level: pieces — 1–20: 1; 21–40: 2; 41+: 3) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — humanoids, 1–3 per fight; Howling Caverns (15–21) — humanoids, 1–4 per fight; The Deadmines (17–26) — humanoids, 1–4 per fight and 3 more — all places |
| Bolt | Engineering: Cut Bolts (20) |
| Silver Bar | Blacksmithing: Smelt Silver Bar (30) |
| Wiring | Engineering: Weave Wiring (45) |
| Spring | Engineering: Coil Spring (40) |
| Detonator | Engineering: Assemble Detonator (60) |
| Iron Ore | Mining: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Gearnid - The Flooded Gnomegrad (29–38) — mechanicals and golems, 1–2 per fight |
| Iron Bar | Blacksmithing: Smelt Iron Bar (75) · Engineering: Smelt Iron Bar (75) |
| Unstable Crystal | Bosses: The Blackwood Depths 14%, Lion's Stronghold Dungeons 14%, Quillspike — The Thorny Barrow 14%, Scarlet Monastery — Graveyard and Library 14% and 15 more |
| Stabilizer | Engineering: Assemble Stabilizer (110) |
| Gyroscope | Engineering: Assemble Gyroscope (145) |
| Power Core | Engineering: Assemble Power Core (200) |
| Arc Spark | Bosses: The Lost Temple of the Seven Stars 8%, Blackforge Depths 8%, Upper Cindermount Spire 8%, Fallen Stratholme 8% and 7 more |
| Thorium Ore | Mining: Plaguelands (skill 276) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Blackforge Depths (52–60) — mechanicals and golems, giants, 1–3 per fight; Molten Core (60) — giants, 2–3 per fight; Ruins of An-Kevash (60) — mechanicals and golems, 1–2 per fight and 1 more — all places |
| Storm Heart | Bosses: The Lost City of Zul-Garud 3%, Crimsonwing Lair 3%, Lair of the Black Queen 3%, Molten Core 3% and 2 more |
Read next
How professions work
12 professions of three kinds: up to two crafts, a free gathering profession with them, secondary ones for all. How to learn, unlock recipes and unlearn.
Recipe colours and skill-ups
Orange, yellow, green and grey: when a recipe gives a skill point, how many points a craft gives and how to level a profession to 300 without waste.
All materials: where to get them and what they are for
Every crafting material in the game: gathering, fishing, enemies, the merchant, disenchanting, crafting or bosses — and which professions use it.
Which professions to pick: good pairings
Tailor and enchanter, engineer and blacksmith, cooking and fishing, leatherworker, alchemist: which professions supply each other and why, by the recipes.