Auction House: how to sell and buy
The Auction House: buyout prices, a 5-copper deposit, a 5% fee, 48-hour lots, no price below the Merchant’s, sales history and what can’t be listed.
The Auction House is a market between players. There's no bidding: the seller sets a price and the buyer takes the lot at once. Your lot sells even while you're offline.
How to sell
- Open the Auction House → the "List Item" tab.
- Pick an item from your bag or a stack from your Pouch. For a stack, choose how many pieces to put in (up to 1,000) — the lot sells as a whole.
- Set the price for the whole lot in gold, silver and copper. The game shows what the Merchant would pay and how much you'll get.
- Press "Post a lot".
| Term | How it works |
|---|---|
| Deposit | 5 copper per lot: returned on a sale, lost if you cancel or it expires |
| Fee | 5% of the price, rounded up, taken from your proceeds |
| Duration | 48 hours |
| Price | at least 5 copper and never below the Merchant price for the whole lot; at most 10 million gold |
Example: an item sells for 1 gold → the fee is 5 silver → you receive 95 silver plus the 5-copper deposit.
The proceeds arrive by Mail. Letters are kept for 30 days — collect your money in time.
If a lot doesn't sell
After 48 hours the lot leaves the market but stays on the "My Auctions" tab. Press "Cancel" and the item comes back; the deposit doesn't. You can take a lot down earlier on the same terms.
What can and can't be listed
You can list gear from green (uncommon) to legendary quality and any Pouch stack — materials, consumables, gadgets, recipe scrolls, even of common quality.
You can't list:
- grey junk and white (common) items — sell them to the Merchant;
- quest items and bags;
- heirloom, personal, account-bound and unique items;
- items with "self only" enchantments and items granted by the administration;
- personal stacks: Shard of the First Forge, the Hammer of the First Forge scroll, Eye of the Storm Core.
How to buy
On the "Buy" tab identical items are grouped into one row with the number of lots and the best price, and the "Buy" button takes the cheapest lot. There's a name search and filters: quality, armour class, one- or two-handed, accessory type, level, price and profession. Purchases arrive by Mail. You can't buy your own lot.
Sales history
Materials and consumables show "Sold this week: N, … each on average" — if there were at least 3 sales in the last 7 days. It's a handy guide for setting your price.
Read next
The Merchant: what to buy and what you get for selling
The Merchant’s shop: supplies at a ×2.5 markup, up to 200 per purchase, bags, repairs and the prices the Merchant pays for your items and materials.
Mail: letters, attachments, returns
How to send a letter, money and items: 1 silver per letter with attachments, up to 12 attachments, 30 days of storage and unclaimed mail returned.
How to make gold
Every way to earn in Zarhold: copper from enemies and quests, dungeons, the Merchant, the Auction House and crafts, duel stakes — with numbers from the game.
Trading between players
Face-to-face Trade: up to 12 items and stacks and up to 1 million gold per side, the Ready and Trade buttons, timers and what can’t be traded.