What the merchant sells and for how much
Every item the merchant sells — bandages, potions, food and reagents — with the buying price and how much the merchant pays back.
The merchant sells 11 goods. The price is 2.5 times what the merchant pays for the same item; you can buy up to 200 at once. Selling gear to the merchant — in The merchant.
Goods
| Item | Section | Price | Sells back for | What it is for |
|---|---|---|---|---|
| Bandage | Bandages | 20c | 8c | A dressing for use in combat — against monsters and in PvP. Heals 15% of your health. |
| Heavy Bandage | Bandages | 35c | 14c | Thicker — heals 22% of your health. |
| Minor Healing Potion | Potions | 15c | 6c | Cheap healing for the first levels: 22% of health in combat. |
| Healing Potion | Potions | 30c | 12c | A plain healing potion: 22% of health in combat. |
| Grilled Fish | Food | 13c | 5c | Grants Well Fed: +Health before a fight. |
| Flour | Reagents | 8c | 3c | For Cooking: stew, pie, roast. |
| Spices | Reagents | 10c | 4c | For Cooking: nearly every dish. |
| Empty Vial | Reagents | 5c | 2c | For Alchemy: one per potion. |
| Curing Salt | Reagents | 8c | 3c | For Leatherworking: tanning hides. |
| Salt Crystal | Reagents | 45c | 18c | For Enchanting and Alchemy: the base of lesser essences. |
| Blank Vellum (Parchment) | Reagents | 25c | 10c | A blank scroll: an enchanter inscribes a formula on it. |
Read next
The Merchant: what to buy and what you get for selling
The Merchant’s shop: supplies at a ×2.5 markup, up to 200 per purchase, bags, repairs and the prices the Merchant pays for your items and materials.
Money: copper, silver and gold
Zarhold’s coin rates, how to read “1g 50s 12c”, where money comes from and where it goes. Each hero has a wallet of their own.
All materials: where to get them and what they are for
Every crafting material in the game: gathering, fishing, enemies, the merchant, disenchanting, crafting or bosses — and which professions use it.
Auction House: how to sell and buy
The Auction House: buyout prices, a 5-copper deposit, a 5% fee, 48-hour lots, no price below the Merchant’s, sales history and what can’t be listed.