Gold and trade
Copper, silver and gold, the vendor, the auction house, mail, trading between players and repairs.
Money: copper, silver and gold
Zarhold’s coin rates, how to read “1g 50s 12c”, where money comes from and where it goes. Each hero has a wallet of their own.
The Merchant: what to buy and what you get for selling
The Merchant’s shop: supplies at a ×2.5 markup, up to 200 per purchase, bags, repairs and the prices the Merchant pays for your items and materials.
Auction House: how to sell and buy
The Auction House: buyout prices, a 5-copper deposit, a 5% fee, 48-hour lots, no price below the Merchant’s, sales history and what can’t be listed.
Mail: letters, attachments, returns
How to send a letter, money and items: 1 silver per letter with attachments, up to 12 attachments, 30 days of storage and unclaimed mail returned.
Trading between players
Face-to-face Trade: up to 12 items and stacks and up to 1 million gold per side, the Ready and Trade buttons, timers and what can’t be traded.
How to make gold
Every way to earn in Zarhold: copper from enemies and quests, dungeons, the Merchant, the Auction House and crafts, duel stakes — with numbers from the game.
What the merchant sells and for how much
Every item the merchant sells — bandages, potions, food and reagents — with the buying price and how much the merchant pays back.