Leatherworking: recipes, levelling and materials
Leatherworking in Zarhold: how to level 1–300, all 22 recipes with skill colours, materials and where to get them.
Leatherworking is a crafting profession. Skill grows from 1 to 300; learning is free and has no level requirement. Recipes: 22.
Links with other professions
- Comes with Skinning for free (it does not take a slot).
- Materials from Enchanting: Nexus Crystal.
- Materials from Alchemy: Nexus Crystal.
- Materials from Mining: Tin Ore.
- Materials from Skinning: Light Hide, Shadow Hide, Rugged Hide, Pristine Hide, Thick Hide, Dire Hide, Hardened Hide, Primal Hide.
- Materials from no profession (enemies in the world and in dungeons, the merchant): Curing Salt, Bone, Chitin, Dragon Scale.
Levelling from 1 to 300
At every skill point the table picks the recipe that gives the most skill on average (orange and yellow always give points, green only with a 33% chance, grey never), cheapest first. Crafts are an average estimate.
| Skill | Recipe | Colour at start | Points per craft | Crafts (avg.) | Reagents per craft |
|---|---|---|---|---|---|
| 1–30 | Apprentice Coarse Leather Curing | orange | 1 | 29 | Light Hide ×4 |
| 30–70 | Grind Tanning Salt | orange | 1 | 40 | Tin Ore ×1 |
| 70–75 | Cure Rough Leather | yellow | 1 | 5 | Light Hide ×3 |
| 75–115 | Leather Jerkin | orange | 2 | 20 | Medium Leather ×4 |
| 115–120 | Cure Embossed Leather | yellow | 1 | 5 | Shadow Hide ×2, Curing Salt ×1 |
| 120–160 | Leather Kit | orange | 2 | 20 | Thick Leather ×2 |
| 160–175 | Scaled Spaulders | orange | 2 | 8 | Reinforced Leather ×3, Pristine Hide ×2 |
| 175–190 | Bone Leather Kit | yellow | 2 | 8 | Bone ×4, Medium Leather ×2 |
| 190–195 | Scaled Spaulders | yellow | 2 | 3 | Reinforced Leather ×3, Pristine Hide ×2 |
| 195–200 | Cure Reinforced Leather | yellow | 1 | 5 | Pristine Hide ×2, Curing Salt ×2 |
| 200–240 | Cure Thick Leather | orange | 1 | 40 | Thick Hide ×2 |
| 240–250 | Savage Leather Belt | orange | 1 | 10 | Reinforced Leather ×4, Dire Hide ×2 |
| 250–290 | Cure Heavy Leather from Hardened Hides | orange | 1 | 40 | Hardened Hide ×2 |
| 290–300 | Cure Primal Leather | yellow | 1 | 10 | Primal Hide ×2, Dire Hide ×1 |
In total about 242 crafts to reach 300. Materials for the whole path (approx.): Light Hide — 131, Tin Ore — 40, Medium Leather — 95, Shadow Hide — 10, Curing Salt — 15, Thick Leather — 40, Reinforced Leather — 70, Pristine Hide — 30, Bone — 30, Thick Hide — 80, Dire Hide — 30, Hardened Hide — 80, Primal Hide — 20.
Intermediate materials of the same profession (for example cloth you weave yourself) are extra crafts on top of this count — while their recipe is not grey, they raise the skill too.
Salvaging
A leatherworker takes apart leather and mail armour, green or better, legendary too:
| Quality | Req. level | You get |
|---|---|---|
| Uncommon | 1–40 | Medium Leather ×1 |
| Uncommon | 41+ | Medium Leather ×2, Thick Leather ×1 |
| Rare | 1–35 | Medium Leather ×1 |
| Rare | 36+ | Medium Leather ×2, Thick Leather ×1 |
| Epic | 1+ | Thick Leather ×1, Medium Leather ×1 |
| Legendary | 1+ | Thick Leather ×1, Medium Leather ×1 |
Can’t be broken down: bags, quest items, anything that isn’t gear (junk, reagents, Pouch stacks), heirloom items (they can only be deleted), unique (turquoise) items, account-bound items, personal legendary relics.
Gear you can make
| Item | Slot | Type | Level | Power | Health | Hardiness |
|---|---|---|---|---|---|---|
| Leather Jerkin | Chest | Leather | 20 | 3 | 8 | 4 |
| Embossed Boots | Feet | Leather | 30 | 3 | 8 | 6 |
| Mosaic Mail | Chest | 35 | 8 | 19 | 9 | |
| Scaled Spaulders | Shoulders | 42 | 9 | 20 | 10 | |
| Savage Leather Belt | Waist | Leather | 52 | 14 | 30 | 12 |
| Primal Leather Leggings | Legs | 60 | 28 | 59 | 14 | |
| Thick Leather Jerkin | Chest | Leather | 60 | 28 | 59 | 14 |
| Mosaic Cuirass of the Void | Chest | 60 | 38 | 80 | 18 |
All recipes
Yellow, green and grey: the skill at which the recipe changes colour. Recipe scrolls drop from bosses.
| Recipe | Kind | Skill | Yellow | Green | Grey | Points | Reagents | Where to learn |
|---|---|---|---|---|---|---|---|---|
| Lesser Leather Kit | Temper | 1 | 21 | 41 | 61 | 1 | Medium Leather ×2 | opens by skill |
| Apprentice Coarse Leather Curing | Material | 1 | 21 | 41 | 61 | 1 | Light Hide ×4 | opens by skill |
| Grind Tanning Salt | Material | 30 | 50 | 70 | 90 | 1 | Tin Ore ×1 | opens by skill |
| Cure Rough Leather | Material | 50 | 70 | 90 | 110 | 1 | Light Hide ×3 | opens by skill |
| Leather Jerkin | Gear | 75 | 95 | 115 | 135 | 2 | Medium Leather ×4 | opens by skill |
| Cure Embossed Leather | Material | 90 | 110 | 130 | 150 | 1 | Shadow Hide ×2, Curing Salt ×1 | opens by skill |
| Embossed Boots | Gear | 100 | 120 | 140 | 160 | 2 | Embossed Leather ×3 | scroll — Quillspike — The Thorny Barrow, 6% |
| Mosaic Mail | Gear | 110 | 130 | 150 | 170 | 2 | Medium Leather ×3, Rugged Hide ×2 | scroll — Howling Caverns, 6% |
| Leather Kit | Temper | 120 | 140 | 160 | 180 | 2 | Thick Leather ×2 | opens by skill |
| Bone Leather Kit | Temper | 150 | 170 | 190 | 210 | 2 | Bone ×4, Medium Leather ×2 | opens by skill |
| Scaled Spaulders | Gear | 155 | 175 | 195 | 215 | 2 | Reinforced Leather ×3, Pristine Hide ×2 | opens by skill |
| Cure Reinforced Leather | Material | 175 | 195 | 215 | 235 | 1 | Pristine Hide ×2, Curing Salt ×2 | opens by skill |
| Cure Thick Leather | Material | 200 | 220 | 240 | 260 | 1 | Thick Hide ×2 | opens by skill |
| Savage Leather Belt | Gear | 230 | 250 | 270 | 290 | 1 | Reinforced Leather ×4, Dire Hide ×2 | opens by skill |
| Greater Leather Kit | Temper | 250 | 270 | 290 | 310 | 1 | Thick Leather ×3 | opens by skill |
| Cure Heavy Leather from Hardened Hides | Material | 250 | 270 | 290 | 310 | 1 | Hardened Hide ×2 | opens by skill |
| Cure Primal Leather | Material | 265 | 285 | 305 | 325 | 1 | Primal Hide ×2, Dire Hide ×1 | opens by skill |
| Primal Leather Leggings | Gear | 280 | 300 | 320 | 340 | 1 | Primal Leather ×4, Reinforced Leather ×2 | opens by skill |
| Chitin Leather Kit | Temper | 280 | 300 | 320 | 340 | 1 | Chitin ×3, Thick Leather ×2 | opens by skill |
| Thick Leather Jerkin | Gear | 290 | 310 | 330 | 350 | 1 | Thick Leather ×6, Medium Leather ×4 | opens by skill |
| Dragonscale Leather Kit | Temper | 290 | 310 | 330 | 350 | 1 | Dragon Scale ×3, Thick Leather ×2 | opens by skill |
| Mosaic Cuirass of the Void | Gear | 300 | 320 | 340 | 360 | 1 | Thick Leather ×8, Nexus Crystal ×1 | scroll — Upper Cindermount Spire, 6% |
Materials and where to get them
| Material | Where to get it |
|---|---|
| Medium Leather | Leatherworking — salvaging (uncommon, rare, epic, legendary) · Leatherworking: Apprentice Coarse Leather Curing (1), Cure Rough Leather (50) |
| Light Hide | Skinning: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 more · Skinning: carcasses of level 1–7 |
| Tin Ore | Mining: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56) |
| Shadow Hide | Skinning: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more · Skinning: carcasses of level 15–23 · Dungeons, raids and world bosses — only with Skinning: Howling Caverns (15–21) — beasts, 1–2 per fight; Duskshadow Keep (18–25) — beasts, worgen, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight and 1 more — all places |
| Curing Salt | Merchant: 8c · Leatherworking: Grind Tanning Salt (30) |
| Embossed Leather | Leatherworking: Cure Embossed Leather (90) |
| Rugged Hide | Skinning: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56) · Skinning: carcasses of level 8–14 |
| Thick Leather | Leatherworking — salvaging (uncommon, rare, epic, legendary) · Leatherworking: Cure Thick Leather (200), Cure Heavy Leather from Hardened Hides (250) |
| Bone | Dungeons, raids and world bosses — to everyone after every fight, no rolling: Howling Caverns (15–21) — beasts, 1–2 per fight; Duskshadow Keep (18–25) — beasts, undead, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight and 16 more — all places |
| Reinforced Leather | Leatherworking: Cure Reinforced Leather (175) |
| Pristine Hide | Skinning: Dustmire (skill 171), Sorrow Marsh (skill 171) · Skinning: carcasses of level 32–39 · Dungeons, raids and world bosses — only with Skinning: Quillspike — The Thorny Barrow (25–35) — beasts, 1–2 per fight; Needledell — Barrow of the Dead (37–46) — beasts, 2 per fight |
| Thick Hide | Skinning: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146) · Skinning: carcasses of level 24–31 · Dungeons, raids and world bosses — only with Skinning: Duskshadow Keep (18–25) — beasts, worgen, 1–2 per fight; The Blackwood Depths (20–27) — beasts, 1–2 per fight; Lion's Stronghold Dungeons (22–28) — beasts, 1 per fight and 1 more — all places |
| Dire Hide | Skinning: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Skinning: carcasses of level 48–55 · Dungeons, raids and world bosses — only with Skinning: The Dire Chamber (Northern Wing — Ogre Arena) (44–54) — beasts, 1 per fight; Lower Spire of Cindermount (48–57) — beasts, 1–2 per fight; The Lost Temple of the Seven Stars (50–56) — beasts, dragons, 1–2 per fight and 2 more — all places |
| Hardened Hide | Skinning: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Skinning: carcasses of level 40–47 · Dungeons, raids and world bosses — only with Skinning: The Dire Chamber (Northern Wing — Ogre Arena) (44–54) — beasts, 1 per fight |
| Primal Hide | Skinning: Plaguelands (skill 276) · Dungeons, raids and world bosses — only with Skinning: Lower Spire of Cindermount (48–57) — beasts, 1 per fight; The Lost Temple of the Seven Stars (50–56) — beasts, 1 per fight; Blackforge Depths (52–60) — beasts, 1 per fight and 8 more — all places |
| Primal Leather | Leatherworking: Cure Primal Leather (265) |
| Chitin | Dungeons, raids and world bosses — to everyone after every fight, no rolling: Ruins of An-Kevash (60) — insects, 1–2 per fight; Temple of An-Kevash (60) — insects, 1–2 per fight |
| Dragon Scale | Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Lost Temple of the Seven Stars (50–56) — dragons, 1–2 per fight; Upper Cindermount Spire (55–60) — dragons, 1–2 per fight; Azurex, Azure Warden of the Void (60) — dragons, 1–2 per fight and 3 more — all places |
| Nexus Crystal | Enchanting — disenchanting (epic) · Alchemy (transmutation): Transmutation: Shards → Nexus Crystal (275) |
Read next
How professions work
12 professions of three kinds: up to two crafts, a free gathering profession with them, secondary ones for all. How to learn, unlock recipes and unlearn.
Recipe colours and skill-ups
Orange, yellow, green and grey: when a recipe gives a skill point, how many points a craft gives and how to level a profession to 300 without waste.
All materials: where to get them and what they are for
Every crafting material in the game: gathering, fishing, enemies, the merchant, disenchanting, crafting or bosses — and which professions use it.
Which professions to pick: good pairings
Tailor and enchanter, engineer and blacksmith, cooking and fishing, leatherworker, alchemist: which professions supply each other and why, by the recipes.