Alchemy: recipes, levelling and materials

ReferenceBuilt from the game’s data

Alchemy in Zarhold: how to level 1–300, all 17 recipes with skill colours, materials and where to get them.

Alchemy is a crafting profession. Skill grows from 1 to 300; learning is free and has no level requirement. Recipes: 17.

  • Comes with Herbalism for free (it does not take a slot).
  • Materials from Enchanting: Greater Magic Essence, Soul Dust, Radiant Shard.
  • Materials from Mining: Silver Ore.
  • Materials from Herbalism: Tidewort, Briarthorn, Bloomroot, Frostpetal, Sungrass, Moonherb, Ashbloom, Gromsblood.
  • Materials from no profession (enemies in the world and in dungeons, the merchant): Empty Vial, Fel Shard, Salt Crystal, Greater Magic Essence, Soul Dust.
  • Its output is used by Blacksmithing: Nexus Crystal.
  • Its output is used by Leatherworking: Nexus Crystal.
  • Its output is used by Tailoring: Nexus Crystal.
  • Its output is used by Enchanting: Radiant Shard, Nexus Crystal.

Levelling from 1 to 300

At every skill point the table picks the recipe that gives the most skill on average (orange and yellow always give points, green only with a 33% chance, grey never), cheapest first. Crafts are an average estimate.

SkillRecipeColour at startPoints per craftCrafts (avg.)Reagents per craft
1–10Brew Healing Potionorange19Tidewort ×2
10–50Blow Empty Vialorange140Silver Ore ×1
50–75Brew Mana Potionorange125Briarthorn ×1, Empty Vial ×1
75–110Brew Elixir of Fortitudeorange218Briarthorn ×2, Herbal Oil ×1
110–150Brew Greater Healing Potionorange220Frostpetal ×2, Empty Vial ×1
150–185Brew Elixir of Vitalityorange218Sungrass ×2, Herbal Oil ×1
185–200Vial Pendantyellow28Distilled Extract ×1, Sungrass ×4
200–225Distill Extractorange125Sungrass ×2, Herbal Oil ×1
225–265Brew Elixir of Strengthorange220Moonherb ×2, Ashbloom ×1
265–300Brew Flask of Powerorange135Gromsblood ×2, Distilled Extract ×1, Empty Vial ×1

In total about 217 crafts to reach 300. Materials for the whole path (approx.): Tidewort — 18, Silver Ore — 40, Briarthorn — 60, Empty Vial — 80, Herbal Oil — 60, Frostpetal — 40, Sungrass — 115, Distilled Extract — 43, Moonherb — 40, Ashbloom — 20, Gromsblood — 70.

Intermediate materials of the same profession (for example cloth you weave yourself) are extra crafts on top of this count — while their recipe is not grey, they raise the skill too.

Transmutation

Each transmutation has a 24-hour cooldown and does not raise the skill.

TransmutationSkillReagentsResult
Transmutation: Essence → Radiant Shard175Greater Magic Essence ×3, Soul Dust ×2Radiant Shard ×1
Transmutation: Shards → Nexus Crystal275Radiant Shard ×3, Greater Magic Essence ×2Nexus Crystal ×1

Gear you can make

ItemSlotTypeLevelPowerHealthHardiness
Vial PendantNeck—4471611
Alchemist's StoneTrinket—60183814

All recipes

Yellow, green and grey: the skill at which the recipe changes colour. Recipe scrolls drop from bosses.

RecipeKindSkillYellowGreenGreyPointsReagentsWhere to learn
Brew Healing PotionPotion12141611Tidewort ×2opens by skill
Brew Minor Healing PotionPotion12141611Tidewort ×1, Empty Vial ×1opens by skill
Blow Empty VialMaterial103050701Silver Ore ×1opens by skill
Brew Mana PotionPotion4060801001Briarthorn ×1, Empty Vial ×1opens by skill
Press Herbal OilMaterial60801001201Briarthorn ×2, Bloomroot ×1opens by skill
Brew Elixir of FortitudePotion75951151352Briarthorn ×2, Herbal Oil ×1opens by skill
Brew Greater Healing PotionPotion1101301501702Frostpetal ×2, Empty Vial ×1opens by skill
Brew Elixir of VitalityPotion1451651852052Sungrass ×2, Herbal Oil ×1opens by skill
Vial PendantGear1601802002202Distilled Extract ×1, Sungrass ×4opens by skill
Brew Greater Mana PotionPotion1751952152352Moonherb ×1, Empty Vial ×1scroll — The Blackwood Depths, 4%
Distill ExtractMaterial1902102302501Sungrass ×2, Herbal Oil ×1opens by skill
Brew Superior Healing PotionPotion2102302502701Moonherb ×2, Distilled Extract ×1scroll — Duskshadow Keep, 4%
Brew Elixir of StrengthPotion2252452652852Moonherb ×2, Ashbloom ×1opens by skill
Brew Flask of PowerPotion2602803003201Gromsblood ×2, Distilled Extract ×1, Empty Vial ×1opens by skill
Brew Flask of Power (Fel)Potion2652853053251Fel Shard ×2, Gromsblood ×1, Distilled Extract ×1, Empty Vial ×1opens by skill
Alchemist's StoneGear2903103303501Salt Crystal ×4, Frostpetal ×6opens by skill
Brew Flask of the TitansPotion3003203403601Ashbloom ×2, Gromsblood ×2, Distilled Extract ×2scroll — Uldaman — Halls of the Creators, 6%

Materials and where to get them

MaterialWhere to get it
TidewortHerbalism: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 more
Empty VialMerchant: 5c · Alchemy: Blow Empty Vial (10)
Silver OreMining: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more
BriarthornHerbalism: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more
BloomrootHerbalism: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56)
Herbal OilAlchemy: Press Herbal Oil (60)
FrostpetalHerbalism: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146)
SungrassHerbalism: Dustmire (skill 171), Sorrow Marsh (skill 171) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fight
Distilled ExtractAlchemy: Distill Extract (190)
MoonherbHerbalism: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fight; Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fight
Greater Magic EssenceEnchanting — disenchanting (rare, epic) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Maraudon — Tomb of the Forest Princess (40–49) — elementals, 1–2 per fight; Zul'Karrak — Sanctum of Sands (42–50) — elementals, 1–2 per fight; Blackforge Depths (52–60) — elementals, 1–2 per fight and 2 more — all places
Soul DustEnchanting — disenchanting (rare) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Scarlet Monastery — Graveyard and Library (28–38) — undead, 1 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; Needledell — Barrow of the Dead (37–46) — undead, 1–2 per fight and 7 more — all places
AshbloomHerbalism: Plaguelands (skill 276)
GromsbloodHerbalism: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Dungeons, raids and world bosses — only with Herbalism: Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fight
Fel ShardDungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — demons, 1–2 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; The Dire Sanctum (West Wing — Corrupted Library) (39–49) — demons, 1–2 per fight and 3 more — all places
Radiant ShardEnchanting — disenchanting (rare, epic) · Alchemy (transmutation): Transmutation: Essence → Radiant Shard (175)
Salt CrystalMerchant: 45c

More: how professions work, recipe colours, all materials.

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