Alchemy: recipes, levelling and materials
Alchemy in Zarhold: how to level 1–300, all 17 recipes with skill colours, materials and where to get them.
Alchemy is a crafting profession. Skill grows from 1 to 300; learning is free and has no level requirement. Recipes: 17.
Links with other professions
- Comes with Herbalism for free (it does not take a slot).
- Materials from Enchanting: Greater Magic Essence, Soul Dust, Radiant Shard.
- Materials from Mining: Silver Ore.
- Materials from Herbalism: Tidewort, Briarthorn, Bloomroot, Frostpetal, Sungrass, Moonherb, Ashbloom, Gromsblood.
- Materials from no profession (enemies in the world and in dungeons, the merchant): Empty Vial, Fel Shard, Salt Crystal, Greater Magic Essence, Soul Dust.
- Its output is used by Blacksmithing: Nexus Crystal.
- Its output is used by Leatherworking: Nexus Crystal.
- Its output is used by Tailoring: Nexus Crystal.
- Its output is used by Enchanting: Radiant Shard, Nexus Crystal.
Levelling from 1 to 300
At every skill point the table picks the recipe that gives the most skill on average (orange and yellow always give points, green only with a 33% chance, grey never), cheapest first. Crafts are an average estimate.
| Skill | Recipe | Colour at start | Points per craft | Crafts (avg.) | Reagents per craft |
|---|---|---|---|---|---|
| 1–10 | Brew Healing Potion | orange | 1 | 9 | Tidewort ×2 |
| 10–50 | Blow Empty Vial | orange | 1 | 40 | Silver Ore ×1 |
| 50–75 | Brew Mana Potion | orange | 1 | 25 | Briarthorn ×1, Empty Vial ×1 |
| 75–110 | Brew Elixir of Fortitude | orange | 2 | 18 | Briarthorn ×2, Herbal Oil ×1 |
| 110–150 | Brew Greater Healing Potion | orange | 2 | 20 | Frostpetal ×2, Empty Vial ×1 |
| 150–185 | Brew Elixir of Vitality | orange | 2 | 18 | Sungrass ×2, Herbal Oil ×1 |
| 185–200 | Vial Pendant | yellow | 2 | 8 | Distilled Extract ×1, Sungrass ×4 |
| 200–225 | Distill Extract | orange | 1 | 25 | Sungrass ×2, Herbal Oil ×1 |
| 225–265 | Brew Elixir of Strength | orange | 2 | 20 | Moonherb ×2, Ashbloom ×1 |
| 265–300 | Brew Flask of Power | orange | 1 | 35 | Gromsblood ×2, Distilled Extract ×1, Empty Vial ×1 |
In total about 217 crafts to reach 300. Materials for the whole path (approx.): Tidewort — 18, Silver Ore — 40, Briarthorn — 60, Empty Vial — 80, Herbal Oil — 60, Frostpetal — 40, Sungrass — 115, Distilled Extract — 43, Moonherb — 40, Ashbloom — 20, Gromsblood — 70.
Intermediate materials of the same profession (for example cloth you weave yourself) are extra crafts on top of this count — while their recipe is not grey, they raise the skill too.
Transmutation
Each transmutation has a 24-hour cooldown and does not raise the skill.
| Transmutation | Skill | Reagents | Result |
|---|---|---|---|
| Transmutation: Essence → Radiant Shard | 175 | Greater Magic Essence ×3, Soul Dust ×2 | Radiant Shard ×1 |
| Transmutation: Shards → Nexus Crystal | 275 | Radiant Shard ×3, Greater Magic Essence ×2 | Nexus Crystal ×1 |
Gear you can make
| Item | Slot | Type | Level | Power | Health | Hardiness |
|---|---|---|---|---|---|---|
| Vial Pendant | Neck | — | 44 | 7 | 16 | 11 |
| Alchemist's Stone | Trinket | — | 60 | 18 | 38 | 14 |
All recipes
Yellow, green and grey: the skill at which the recipe changes colour. Recipe scrolls drop from bosses.
| Recipe | Kind | Skill | Yellow | Green | Grey | Points | Reagents | Where to learn |
|---|---|---|---|---|---|---|---|---|
| Brew Healing Potion | Potion | 1 | 21 | 41 | 61 | 1 | Tidewort ×2 | opens by skill |
| Brew Minor Healing Potion | Potion | 1 | 21 | 41 | 61 | 1 | Tidewort ×1, Empty Vial ×1 | opens by skill |
| Blow Empty Vial | Material | 10 | 30 | 50 | 70 | 1 | Silver Ore ×1 | opens by skill |
| Brew Mana Potion | Potion | 40 | 60 | 80 | 100 | 1 | Briarthorn ×1, Empty Vial ×1 | opens by skill |
| Press Herbal Oil | Material | 60 | 80 | 100 | 120 | 1 | Briarthorn ×2, Bloomroot ×1 | opens by skill |
| Brew Elixir of Fortitude | Potion | 75 | 95 | 115 | 135 | 2 | Briarthorn ×2, Herbal Oil ×1 | opens by skill |
| Brew Greater Healing Potion | Potion | 110 | 130 | 150 | 170 | 2 | Frostpetal ×2, Empty Vial ×1 | opens by skill |
| Brew Elixir of Vitality | Potion | 145 | 165 | 185 | 205 | 2 | Sungrass ×2, Herbal Oil ×1 | opens by skill |
| Vial Pendant | Gear | 160 | 180 | 200 | 220 | 2 | Distilled Extract ×1, Sungrass ×4 | opens by skill |
| Brew Greater Mana Potion | Potion | 175 | 195 | 215 | 235 | 2 | Moonherb ×1, Empty Vial ×1 | scroll — The Blackwood Depths, 4% |
| Distill Extract | Material | 190 | 210 | 230 | 250 | 1 | Sungrass ×2, Herbal Oil ×1 | opens by skill |
| Brew Superior Healing Potion | Potion | 210 | 230 | 250 | 270 | 1 | Moonherb ×2, Distilled Extract ×1 | scroll — Duskshadow Keep, 4% |
| Brew Elixir of Strength | Potion | 225 | 245 | 265 | 285 | 2 | Moonherb ×2, Ashbloom ×1 | opens by skill |
| Brew Flask of Power | Potion | 260 | 280 | 300 | 320 | 1 | Gromsblood ×2, Distilled Extract ×1, Empty Vial ×1 | opens by skill |
| Brew Flask of Power (Fel) | Potion | 265 | 285 | 305 | 325 | 1 | Fel Shard ×2, Gromsblood ×1, Distilled Extract ×1, Empty Vial ×1 | opens by skill |
| Alchemist's Stone | Gear | 290 | 310 | 330 | 350 | 1 | Salt Crystal ×4, Frostpetal ×6 | opens by skill |
| Brew Flask of the Titans | Potion | 300 | 320 | 340 | 360 | 1 | Ashbloom ×2, Gromsblood ×2, Distilled Extract ×2 | scroll — Uldaman — Halls of the Creators, 6% |
Materials and where to get them
| Material | Where to get it |
|---|---|
| Tidewort | Herbalism: Brightdale (skill 1), Crimson Wastes (skill 1), Silver Fields (skill 16), Golden Plains (skill 16) and 1 more |
| Empty Vial | Merchant: 5c · Alchemy: Blow Empty Vial (10) |
| Silver Ore | Mining: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more |
| Briarthorn | Herbalism: Crimson Hills (skill 71), Stoneclaw (skill 71), Ashwood (skill 86), Duskwood (skill 86) and 1 more |
| Bloomroot | Herbalism: Western Marches (skill 36), Lakeridge (skill 46), Silverpine (skill 46), Wildland Steppe (skill 56) |
| Herbal Oil | Alchemy: Press Herbal Oil (60) |
| Frostpetal | Herbalism: Hillsbrook (skill 116), Thousand Needles (skill 121), Arathi Highlands (skill 146), Thornvale (skill 146) |
| Sungrass | Herbalism: Dustmire (skill 171), Sorrow Marsh (skill 171) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fight |
| Distilled Extract | Alchemy: Distill Extract (190) |
| Moonherb | Herbalism: Scorching Sands (skill 196), Wildshore (skill 196), Searing Gorge (skill 221) · Dungeons, raids and world bosses — only with Herbalism: The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — plants, 1–2 per fight; Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fight |
| Greater Magic Essence | Enchanting — disenchanting (rare, epic) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Maraudon — Tomb of the Forest Princess (40–49) — elementals, 1–2 per fight; Zul'Karrak — Sanctum of Sands (42–50) — elementals, 1–2 per fight; Blackforge Depths (52–60) — elementals, 1–2 per fight and 2 more — all places |
| Soul Dust | Enchanting — disenchanting (rare) · Dungeons, raids and world bosses — to everyone after every fight, no rolling: Scarlet Monastery — Graveyard and Library (28–38) — undead, 1 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; Needledell — Barrow of the Dead (37–46) — undead, 1–2 per fight and 7 more — all places |
| Ashbloom | Herbalism: Plaguelands (skill 276) |
| Gromsblood | Herbalism: Burning Steppes (skill 236), Crater of Wonder (skill 256) · Dungeons, raids and world bosses — only with Herbalism: Maraudon — Tomb of the Forest Princess (40–49) — plants, 1 per fight |
| Fel Shard | Dungeons, raids and world bosses — to everyone after every fight, no rolling: The Fiery Maw (10–15) — demons, 1–2 per fight; The Blighted Sanctum (East Wing — Prison of the Ancients) (36–46) — demons, 1–2 per fight; The Dire Sanctum (West Wing — Corrupted Library) (39–49) — demons, 1–2 per fight and 3 more — all places |
| Radiant Shard | Enchanting — disenchanting (rare, epic) · Alchemy (transmutation): Transmutation: Essence → Radiant Shard (175) |
| Salt Crystal | Merchant: 45c |
Read next
How professions work
12 professions of three kinds: up to two crafts, a free gathering profession with them, secondary ones for all. How to learn, unlock recipes and unlearn.
Recipe colours and skill-ups
Orange, yellow, green and grey: when a recipe gives a skill point, how many points a craft gives and how to level a profession to 300 without waste.
All materials: where to get them and what they are for
Every crafting material in the game: gathering, fishing, enemies, the merchant, disenchanting, crafting or bosses — and which professions use it.
Which professions to pick: good pairings
Tailor and enchanter, engineer and blacksmith, cooking and fishing, leatherworker, alchemist: which professions supply each other and why, by the recipes.