Loot in the open world
Chances of items from world enemies by kind and rarity, when epics and legendaries start dropping, and cloth and meat from humanoids and beasts.
Every victory in the open world can drop gear. The chance depends on the kind of enemy: a land boss is the most generous, and it rolls twice.
Gear chances
| Enemy (level 60) | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|
| Regular enemy | 18% | 2.5% | 0.6% | — | — |
| Pack | 20% | 3.5% | 0.8% | — | — |
| Elite | 22% | 6% | 2% | 1.2% | — |
| Land boss | 30% | 10% | 4.5% | 2% | 0.4% |
Epic items drop only from elites and land bosses of level 20 and above; legendaries — only from land bosses of level 30 and above (the boss makes 2 rolls). Below level 20 the epic and legendary columns are empty.
Cloth and meat
Humanoid enemies drop Linen Cloth with a 45% chance per fight; beasts drop Raw Meat with 45%. One enemy gives either cloth or meat, never both. No profession is needed.
| Enemy level | Pieces per drop |
|---|---|
| 1–20 | 1 |
| 21–40 | 2 |
| 41+ | 3 |
Which enemies are humanoids and which are beasts — in the world enemy atlas.
Read next
World enemy atlas
All 130 enemies of the open world: land, kind (regular, pack, elite, land boss), levels and whether they drop linen cloth or meat.
Where to get Linen Cloth
Linen Cloth drops from humanoid enemies: 45% per fight in the open world, 1–3 pieces; in dungeons up to level 24, for everyone after every fight.
Packs, elites and zone bosses
How a pack, an elite and a Zone Boss differ from a regular enemy: experience, copper, loot, when the boss unlocks and why copper drops on repeat fights.
Loot atlas: what drops where
All 662 named items from dungeon, raid and world bosses: rarity, slot, type, level, which boss drops it and the chance per kill.