Loot in the open world

ReferenceBuilt from the game’s data

Chances of items from world enemies by kind and rarity, when epics and legendaries start dropping, and cloth and meat from humanoids and beasts.

Every victory in the open world can drop gear. The chance depends on the kind of enemy: a land boss is the most generous, and it rolls twice.

Gear chances

Enemy (level 60)CommonUncommonRareEpicLegendary
Regular enemy18%2.5%0.6%——
Pack20%3.5%0.8%——
Elite22%6%2%1.2%—
Land boss30%10%4.5%2%0.4%

Epic items drop only from elites and land bosses of level 20 and above; legendaries — only from land bosses of level 30 and above (the boss makes 2 rolls). Below level 20 the epic and legendary columns are empty.

Cloth and meat

Humanoid enemies drop Linen Cloth with a 45% chance per fight; beasts drop Raw Meat with 45%. One enemy gives either cloth or meat, never both. No profession is needed.

Enemy levelPieces per drop
1–201
21–402
41+3

Which enemies are humanoids and which are beasts — in the world enemy atlas.

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