Item level: one scale up to 280

ReferenceBuilt from the game’s data

«Item Level» on an item, in comparison and in the Armory is one number up to 280: how level, rarity and source make it, and what a full set gives.

«Item Level» is the same number in an item’s tooltip, in the comparison table, at the auction and in the Armory. It comes from the hero level the item was made for, its rarity and where it comes from. At level 60 a blue item is 187 and an epic is 200; every legendary is 280 whatever level it was made for. Below level 60 the number grows with the item’s level. It never goes above 280.

Epics from raids and world bosses are 226: they are stronger than other epics of level 60. Blues from level 60 dungeon bosses are 200: their stats are just below an epic of the same slot.

The level you can wear an item from is a separate line in the tooltip: «requires level N». It is the level the item was made for; next-tier PvP gear (Item Level 213) is worn from level 60.

An heirloom item grows with your hero: its item level is counted at your hero’s level (at 60 — 187). Your hero’s average item level is the average over equipped items, without the shirt, the tabard and unique items; groups and the Armory compare heroes by it.

Item level by level and rarity

Item made for levelCommonUncommonRareEpicLegendary
13333280
1027293133280
2054586267280
30818794100280
40107116125133280
50134145156167280
60161174187200280

Level 60 items by source

Where the level 60 item comes fromRareEpic
Dungeon bosses200200
Raids and world bosses—226
Everything else: crafting, Honor and Arena gear, the world, quests, bundles187200
Next PvP tier, not sold right now—213

A full set at level 60

Totals for a full set of 15 slots (without the hero’s own Health). Defence is the share of damage the set absorbs.

Rarity (level 60)PowerHealthDefence
Common15532918%
Uncommon21745825%
Rare30664735%
Epic41687640%
Legendary5571,17749%

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