Legendary and unique items
Orange legendary items: where to get them and the special powers of the relics. Turquoise unique account items: what they’re awarded for.
Legendary (orange) items are the strongest in the game; unique (turquoise) items are the rarest — they’re awarded for achievements.
Legendary items
A legendary item has 1.8 times the stats of a blue item of the same level (an epic has 1.35). Every legendary has item level 280 whatever level it was made for — the top of the scale.
How to get a legendary
- Raid final bosses. In five raids the final boss guards a named legendary: a separate 0.8% roll per kill. World residents never take it.
- Zone Bosses of level 30 and up — 0.4% on each of their two loot rolls.
- Four relics with special powers — see below.
The full list is in the Legendary items reference.
Relics
| Item | How to get it | Powers work |
|---|---|---|
| Crown of the Conqueror | the «Sovereign of Zarhold» achievement: level 60, every zone, all 32 locations, every World boss | in PvE |
| Cloak of a Thousand Battles | the «Merciless Gladiator» achievement: 2500 rating, 25 wins in a row at 2100+, 500 wins | everywhere |
| Hammer of the First Forge | forged by a blacksmith with 300 skill: the blueprint and 12 Shards of the First Forge | in PvE |
| Medallion of Zarhold | Battle Pass level 47, premium track | everywhere |
Each relic has two powers. The Crown gives +1 crystal at the start of a fight and makes your first card cost 2 less. The Cloak once per fight stops a blow from finishing you below 30% Health and gives a shield worth 25% of your Health, and the first hit against you in every fight is half as strong. The Hammer returns 20% of your attack damage as a shield, and every third consecutive strike hits 40% harder. The Medallion is a once-per-fight button: it removes your strongest harmful effect and gives a shield. Relics are personal.
Unique items
Unique items go in the shirt, tabard and trinket slots. They all share the same rules:
- one of each per account, and it can only be passed to another of your own heroes;
- wearable from level 1;
- +1 to each of the four stats (the «Zarhold Trailblazer» tabard gives +5 Power instead).
Three brands are arena season rewards: the «Champion’s Brand» for 1st place, the «Runner-up’s Brand» for 2nd–3rd, the «Fighter’s Brand» for 4th–10th. Brands have a once-per-fight combat button: it removes harmful effects and puts up a shield, in both PvP and PvE. Details: Season rewards. Three more unique items — a shirt and two tabards — are named rewards; they can’t be won in combat.
Read next
Legendary items and where to get them
Every legendary item in the game: raid legendaries with their drop chance and the special relics with their unique powers and sources.
Raids and world bosses
Level 60 content: 6 raids and 3 world bosses, a party of five, epic-only loot, legendaries from raid finals and rare materials.
Arena season rewards by place
What the top places of the 1v1 arena ladder get at the end of a season: titles, unique account trinkets, portrait frames and Arena Points.
Item rarities: from grey to turquoise
Zarhold’s seven item rarities: colour, stat strength and where each one drops — from grey trophies to turquoise unique items.