Guilds and friends
Guilds and their bank, parties, friends, chat and the world’s inhabitants.
Guilds: founding, ranks and permissions
How to found a guild in Zarhold: free at any level, a name and one of 12 crests, five ranks and their rights, what only the leader can do, guild level up to 25.
Guild bank: gold and items
How the guild bank works: gold with a daily limit per rank, an item bank of 5 tabs with 100 slots each, tab prices and who can take how much.
Party: up to five heroes, ready check and live combat
How to form a party of up to 5 heroes, what the leader does and how live party combat works: 60-second phases, the ready check, idle players, residents.
Friends, chat and requests
How to add a friend, which chat channels exist, how long a message can be, how spam protection works and how to block requests from a player for 15 minutes.
World residents: who they are and where you meet them
Who world residents are in Zarhold: allies in dungeons and parties, opponents in the arena and on battlegrounds, training duels and what they never receive.