Talent trees of every class
How many talents and ranks each class has in its three trees, how many rows, when the top talent opens and whether 51 points can fill everything.
Talents open at level 10; you get one point per level, 51 at level 60. Every class has three trees. A row opens after 5 points per row are spent in that tree. How talents work — in How talents work.
Trees by class
Talents/ranks for trees 1, 2 and 3 in the order the game shows them. «Top row from» — points in the tree needed to open the last row.
| Class | Talents/ranks by tree | Rows | Top row from | Ranks in total | All fit in 51 points |
|---|---|---|---|---|---|
| Barbarian | 11/37 · 11/37 · 11/42 | 5 | 20 | 116 | no |
| Lightbringer | 9/16 · 9/16 · 9/16 | 4 | 15 | 48 | yes |
| Ranger | 10/29 · 10/31 · 10/29 | 5 | 20 | 89 | no |
| Rogue | 14/33 · 14/34 · 14/33 | 5 | 20 | 100 | no |
| Priest | 10/29 · 10/33 · 10/31 | 5 | 20 | 93 | no |
| Revenant | 10/22 · 10/23 · 10/22 | 5 | 20 | 67 | no |
| Stormbringer | 10/31 · 10/31 · 10/31 | 5 | 20 | 93 | no |
| Mage | 12/22 · 13/24 · 13/22 | 5 | 20 | 68 | no |
| Warlock | 11/30 · 11/31 · 11/30 | 5 | 20 | 91 | no |
| Druid | 11/26 · 11/22 · 11/27 | 5 | 20 | 75 | no |
Read next
How talents work
Talents from level 10: 51 points by level 60, a new row for every 5 points in a tree, the top talent at 20. Spend points freely in any tree; resets are free.
Specialisations and talent loadouts
Your specialisation decides your Class Power and your hero's role. From level 20 you have two — Spec A and Spec B — and can save up to three talent loadouts.
Class Power by specialisation
What the Class Power button does for every class and specialisation, with numbers at 0 Power and with a full blue level-60 set.