Errands and events

Errands of the day, week and month, the Errand Board of the Hall, the «!» and «?» marks, mini-events and Marks of Distinction.

Errands: day, week, month

The repeatable deeds of the lands: where to take and turn them in, how many per day and week, when they reset and why you can’t hoard them.

The «!» and «?» marks of three rhythms

The blue «!» of the day, the diamond of the week, the star of the month: what each mark means, dim and bright «?», and the event marks ☠ 🔥 ✦.

Errand rewards: experience, choice, items, Forge Shards

Experience like a quest (×1, ×2, ×3), gold, reagents in stacks of 20, a blue item weekly, an epic monthly, 75 Forge Shards a week at level 60.

The Errand Board of the Hall (level 60)

Six tables a day, four big errands a week, the «Deed of the Hall» for the month — at the stairs of the Great Hall in the capital «Zarhold».

Mini-events: calendar and rules

What runs every day, every week and every month, what the rewards are, and why events are a joy, not a chore.

Daily events: «Lucky Hour», «Trial of the Day», «Battle of the Day»

+25% experience in the announced hour, a battle condition for all — 10 marks, the «Battle of the Day» puzzle — up to 8 marks and a title.

Weekly events: «Wanted», «Order of the Week», guild, angler, mentor

Your band’s wanted foe of the week, handed-in goods, the guild coffer, fish weight, helping newcomers, a banner over Zarhold.

Monthly events: «Invasion», «Fair», «Trial of the Month», «First Steps»

A shared world tally on the third weekend, a fair with special looks, a condition for the month, twelve steps for newcomers and a joke title for duelists.

Marks of Distinction and the «Marks shop»

One cosmetic currency per account: where marks come from, what they buy and why they can’t buy power.