v0.9.739
Guild catalog, token moves in Chambers games and chat items as they are now
Every Zarhold guild in one catalog; tokens move cell by cell in Lords of the Lands and Paths and Precipices; an item link shows the item as it is now; three sockets on legendaries; Mikhey’s tutorial is remembered by the hero.
• Guilds of Zarhold: a catalog of every guild with sorting, and a guild card — crest, tabard, leader and officers, roster, achievements, chronicle and recruiting; apply right from the card. In the game, on the website and in the Companion.
• Chambers games: in Lords of the Lands and Paths and Precipices the token moves cell by cell, the cell where it stopped is highlighted, and there is a Token moves view; in Hall Fool the beaten cards land on the table and go to the discard, Last round opens on tap; a closed table by the fireplace disappears at once.
• An item link in chat always tells the truth: tap it to see the item as its owner has it now, marked if it changed since it was shown; the website and the Companion show everything on the item.
• Legendary items have three sockets in any slot (the head has two plus a meta socket); legendaries you already own get the missing sockets, and gems stay in place.
• Mikhey’s tutorial is remembered by the hero, not the device: start on a phone and continue on a computer from the same spot; a new hero’s quest log starts collapsed and no longer covers the banner.
• Spellbook: cards against players show “arena — N” — there everyone’s Power is capped at 400; the arena and battleground entrance shows how this affects your hero.
• Switch branch for a role now turns on a layout that already uses that role’s branch; Equip set and Unequip keep item durability and gems more precisely.
• The hero’s “10/10” crystals no longer overlap the cards in hand — on a phone in landscape and on a computer in raids.
• A new hero starts with their own look — the portrait of their race and class and the standard frame, not the avatar and frame of another hero on the account.
• Match-3 on tablets no longer flickers, and the results window is shown in full with the Done button always within reach — in auto-battle too.
• Everything legendary is personal: legendary scrolls, blueprints, reagents, gems and items cannot be listed on the auction, mailed, traded, or put into the guild bank or a shared chest; a legendary looted in a group cannot be handed over either.
• A duplicate legendary scroll, or one not for your class, turns into 2 Shards of the First Forge — you can see it in the loot log.
• Items on the paper doll and in the bag no longer drift apart: on save, items go where the game shows them, and moving a worn item from hand to hand or ring to ring no longer hides the other item.
• If the server rejects Equip, Unequip, selling or deleting an item, the game tells you why and resyncs the bag — before, such a rejection went unnoticed.
• Arena: every ladder has its own rating and place — “Rank 1×1”, “Your 5×5 rating · place #…” in team arena and battlegrounds, and “Your place” under the table even outside the top 100; the Season tab shows which reward tier you are in right now.