Talents
Talents reworked: what changed and why they were reset

Talents reworked: what changed and why they were reset

Empty ranks give +1% to the main stat, every part of 24 talents now takes effect, and descriptions can be read before learning. Talents were reset for free, with 1 gold for each hero.

We went through every talent and fixed what kept them from working at full strength. • Ranks that used to add nothing now give +1% to the main stat each. Card cost discounts arrive on the last ranks of a talent. • Twenty-four talents were reworked: parts that had no effect in battle now take effect, including card buff strength and duration, card draw, crystals (PvE), next spell bonuses, once per fight effects and returning a played card. Their main stat bonus is in whole percent: 1% at rank 1, 2% at rank 2 and so on. • Thirteen expensive combos can be built over two turns in a row. • Cleansing an ally removes the same harmful effects as on yourself, except stuns. • Each talent description can be read before learning: hover on a computer or tap it to see every rank, with the current one highlighted. The numbers of a rank are its total and do not add up with the previous rank. Reworked talents: Barbarian: Second Nature, Unyielding, Last Stand, Bastion. Mage: Inner Inferno Master, Pyromania, Clarity, Shimmering Dash, Presence of Mind, Knowledge Overload, Temporal Loop. Lightbringer: Judgment Without Appeal, Bulwark of Light, Synergy: Pyre, The Light Sustains the Faithful. Rogue: Blade Dance, Master of Contingency, Second Pass. Druid: Moonlight, Living Seed, Nature Ward. Revenant: Unholy Might. Stormbringer: Elemental Crystals. Warlock: Fel Armor. So that you can spend your points anew, talents of every hero were reset for free: open Talents and assign them again. Saved layouts are kept and can be applied with one tap. Heroes who had points invested received a letter of apology with 1 gold.

Play Zarhold

More news

← All entries