Talents

Talents reworked: what changed and why they were reset
Empty ranks give +1% to the main stat, every part of 24 talents now takes effect, and descriptions can be read before learning. Talents were reset for free, with 1 gold for each hero.
We went through every talent and fixed what kept them from working at full strength.
• Ranks that used to add nothing now give +1% to the main stat each. Card cost discounts arrive on the last ranks of a talent.
• Twenty-four talents were reworked: parts that had no effect in battle now take effect, including card buff strength and duration, card draw, crystals (PvE), next spell bonuses, once per fight effects and returning a played card. Their main stat bonus is in whole percent: 1% at rank 1, 2% at rank 2 and so on.
• Thirteen expensive combos can be built over two turns in a row.
• Cleansing an ally removes the same harmful effects as on yourself, except stuns.
• Each talent description can be read before learning: hover on a computer or tap it to see every rank, with the current one highlighted. The numbers of a rank are its total and do not add up with the previous rank.
Reworked talents:
Barbarian: Second Nature, Unyielding, Last Stand, Bastion.
Mage: Inner Inferno Master, Pyromania, Clarity, Shimmering Dash, Presence of Mind, Knowledge Overload, Temporal Loop.
Lightbringer: Judgment Without Appeal, Bulwark of Light, Synergy: Pyre, The Light Sustains the Faithful.
Rogue: Blade Dance, Master of Contingency, Second Pass.
Druid: Moonlight, Living Seed, Nature Ward.
Revenant: Unholy Might.
Stormbringer: Elemental Crystals.
Warlock: Fel Armor.
So that you can spend your points anew, talents of every hero were reset for free: open Talents and assign them again. Saved layouts are kept and can be applied with one tap. Heroes who had points invested received a letter of apology with 1 gold.