v0.9.695

Hero Chambers, living pets and a new look

A new interface look, Hero Chambers for everyone, living pets, clearer gathering.

• A new Banner look for the interface: windows, buttons, tabs and tooltips share one style, the item window is a tidy grid, nothing overlaps or jumps. • Hero Chambers are open to everyone! Your own room in the Great Hall: your armor on the mannequin, weapons on the rack, craft tools on the master shelf, arena pennants on the wall, flowers and a songbird on the window sill — all in place on their own. Rearrange the furniture, visit friends and honor their Chambers. Great Hall → Hero Chambers or the button on the hero portrait. No effect on combat. • Living pets: a companion sits by your portrait in battle (in a one-on-one duel you see the rival pet too) and cheers your wins; in the Chambers it takes its favorite spot by day and sleeps in its bed at night. Pets are sold in the game Shop and on the site; Glimmer is a Patron Path reward (tier IV). Cosmetic only, no effect on combat. • Gathering: a gathered node shows its faded icon with «in 2 min»; gathering from the map now says whether your skill grew; a dropped connection no longer «loses» what you gathered; fishing at skill 300 and skinning after a dropped connection work correctly; gathering nodes are removed from the world map. • Lucky Hour now doubles gathering too: during the event, gathering, skinning, fishing and disenchanting skill rises as fast as crafting skill. • Townsfolk markers no longer overlap neighbor labels. The Great Storm Axe is now called the Storm Axe — a one-handed weapon, as it was. The personal Recipe: Hammer of the First Forge no longer drops in vain: if you already know it, you get 2 First Forge Shards instead.

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