v0.9.703

More varied loot

At least five different items for every slot and class, unique names and icons; 12 crafted epics; cooking no longer stalls at 75.

• Boss loot is far more varied: every class now has at least five different boss items for every slot in each level band (10–19 … 50–59), and at level 60 even among raid and world boss epics alone. Leather shoulders, chest, bracers and belts, mail shoulders, bracers and belts, plate bracers and boots, and cloth gloves now drop in raids too. • Bosses drop cloaks, tomes, orbs and ranged weapons of their own type — bow, wand, libram, sigil, totem or idol. Every item has a name of its own: no more “Leather Mittens” from twenty bosses or “Dagger (Boss name)”. Onyxara, the Black Sovereign drops 25 different items. 57 named items that never dropped before now do: as epics in raids, as blues in level 30+ dungeons. • How many items drop per kill and their rarity stay the same; items that already dropped don’t change. One item, one icon — in Loot, the Atlas and your bags; epic armor, two-handed weapons, trinkets and relics get new icons. New boss items have slightly different stats (±1 between Health, Power and Hardiness, same total). • Level 60 crafting: 12 new epic recipes of item level 226 for blacksmiths, leatherworkers and tailors; the scrolls drop from raid bosses and Azurex. Crafted items other than legendaries can be sold or passed on until they are equipped. • Cooking: Hearty Stew now from skill 70 (was 80), and a new dish, Spiced Fish Soup, from skill 65 with no herbs — a cook no longer gets stuck at 75.

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