v0.9.677

Class relics and two-handers, Need in loot rolls

Boss items are named by their type; relics and two-handers follow class rules; Need only for what your class can wear.

• Loot rolls: Need follows the same rule as the Equip button. You can't pick Need on an item your class can't wear, and the label on the card explains why. • A ranged-slot item from a boss is named after the type that dropped: Bow (…), Wand (…), Libram (…), Totem (…), Idol (…), Seal of Death (…). In the Item Atlas such loot is listed as Bow, wand or relic (…). Items of this slot you already have are also shown with the name of their type, and in a solo run the loot window shows exactly the item that goes to your bag. • Only its own class wears a relic: a libram is for the Lightbringer, a Seal of Death for the Revenant, a totem for the Stormbringer, an idol for the Druid. On the item card a relic's slot reads Relic, while a bow or wand reads Ranged. • Trinkets from bosses are named Trinket (…) so they aren't confused with class relics. • Two-handed swords, axes and maces are worn by the Barbarian, Lightbringer and Revenant; the Ranger wears swords and axes, the Stormbringer axes and maces, the Druid maces. The Rogue, Priest, Mage and Warlock don't wear them: neither Equip nor Need. If you already have one equipped, it stays on your hero with all its stats, and the tooltip suggests in grey to replace it when you can. • Descriptions of a few dungeon items now name only the classes that can wear them.

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