Professions: enchanter perk and Resilience kits

Professions: enchanter perk and Resilience kits

The enchanter perk window shows before → after and asks Replace?. New Resilience kits for leather and cloth. Recipes show effect numbers.

Enchanter perk. The perk window shows the enchant currently on the item and an honest before → after difference, and asks Replace? before applying. An item holds one enchant and one reinforcement — the perk replaces the current enchant. The perk only puts weapon enchants on your own necklace, rings and trinkets; armor enchants still go on jewelry for any player with the regular Enchant. Perk enchants work while the hero has Enchanting: forget it or move it to reserve and the bonus stops counting (shown grey in the item tooltip). Get the profession back with the needed skill and they work again. The Forget window lists the items that will lose their bonus. Resilience kits. Leatherworkers and tailors now make the Reinforced Leather Kit and the Reinforced Cloth Kit — +4 Resilience, skill 200, like the blacksmith plating. Numbers in recipes. In Professions, recipes for scrolls, reinforcements, bombs, gadgets and elixirs show what the item gives: Gives: +24 Health · on leather armor, or For you now: ≈ 89 damage.

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