v0.9.674

Enchanter perk without surprises, Resilience kits for leather and cloth

The enchanter perk window shows before → after and asks Replace?. New Resilience kits for Leatherworking and Tailoring. Recipes show effect numbers.

• Enchanter perk: the window now shows the enchant currently on the item and an honest before → after difference, and asks Replace? before applying. An item holds one enchant and one reinforcement — the perk replaces the current enchant. • The enchanter perk puts only weapon enchants on your own necklace, rings and trinkets; armor enchants still go on jewelry for any player with the regular Enchant — without soulbound. An ordinary enchant over a perk enchant removes the perk soulbound mark if the item can be traded on its own (personal and heirloom items stay personal). • Perk enchants work while the hero has Enchanting: forget it or move it to reserve and the bonus stops counting (shown grey in the item tooltip). Get the profession back with the needed skill and they work again. The Forget window lists the items that will lose their bonus. • Leatherworking and Tailoring: new recipes Reinforced Leather Kit and Reinforced Cloth Kit (+4 Resilience, skill 200), like the blacksmith plating. Recipes for scrolls, reinforcements, bombs, gadgets and elixirs now show the effect number in Professions. • At the start of an expedition fight, a tank class power button flips to its own icon, with In expeditions: … above it for a couple of seconds. Resident tanks in your party also show their own Taunt icon on their portrait.

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